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PSU: Fact or Myth: Vanu Blood is purple.
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2011-08-04, 03:11 AM | [Ignore Me] #31 | |||
I'm to blame for that one. Re-hashing myself from the Rift forum but I thought it appropriate for this thread.
Style question - more appropriate to restate something in quotes or just say it like you're saying it?
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And that was that. |
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2011-08-04, 03:30 AM | [Ignore Me] #32 | |||
Lieutenant General
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You get an achievement for buying a tabard, joining a guild, leveling up, etc in WoW. It's fucking ridiculous. |
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2011-08-04, 04:22 AM | [Ignore Me] #33 | ||||
It doesn't do anything for you but achievements represent concrete goals for others and it keeps them playing games long after they would have stopped. It's like hats in TF2. In only the barest sense can it be called content but the Pokemonesque need to catch-them-all bolsters numbers. I know plenty of WoW players who limped on long past the point of boredom simply to watch their cheevo score increment. Like nuts on a sundae. Not for everyone but it's an optional extra that broadens the market appeal. edit: And the dev time, once the system is in game, is nil. The only reason to not do one is that some players refuse to play games with achievement systems but the buyers drawn in by such a system well eclipses the nay-sayers.
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And that was that. Last edited by exLupo; 2011-08-04 at 04:24 AM. |
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2011-08-07, 07:58 PM | [Ignore Me] #34 | ||
Lieutenant Colonel
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A return of the merits from PS1 seems like it would work perfectly well to me. They were displayable but not gaudy, gave a sense of accomplishment and personal advancement, and were generally relevant to the success of your empire. There wasn't any "Blow yourself up with your own boomers 100 times" achievement for people to go off and work on because Vanu forbid they have to wait until the 100th time they accidentally boomered themselves.
If you want to add an elevator chime and a self affirmation popup to it then that's fine, but I do require that I be able to turn those off. I find them annoying and feel like they break up the atmosphere of the game. |
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