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PSU: PSU v2, like PSU with go faster stripes
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2012-03-07, 05:25 AM | [Ignore Me] #17 | ||
Contributor PlanetSide 2
Game Designer |
Just wanted to add that in the recently released footage, Higby gets run over by a magrider.
I was happy to see that returned to the game and it didn't look like it impacted the magrider at all. He also mentioned nearly getting run over by a friendly tank as well. Awesome to see these core aspects of Planetside alive and well. Infantry should learn to use terrain to avoid being run over, and friendly fire is important. Great to see on both accounts. |
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2012-03-08, 09:59 AM | [Ignore Me] #20 | ||
Mowing was a pretty bad part of the original, and I wouldn't want to see it become a real thing. It fucks with balance if people in vehicles can just instantly kill infantry simply by moving into them, and it really just isn't any fun to deal with as an infantry guy. Limiting the power of hitting infantry was a good decision the original game made, and it's one that should be revisited in PS2.
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2012-03-08, 02:45 PM | [Ignore Me] #22 | |||
Contributor PlanetSide 2
Game Designer |
I see mowing as an instrument of natural selection. People will either adapt and play better and play smarter, or they will pad others' kill counts with their badness. In the case of the latter, the're probably also having troubles with many other parts of the game. |
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