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Old 2012-01-05, 08:45 PM   [Ignore Me] #1
none
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Mocap video


Some nice Mocap footage. Looks like we can take peoples guns right out of there hands(melee attack?)

http://twitvid.com/LWGFQ

Nice leg sweep.

Last edited by none; 2012-01-05 at 08:46 PM.
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Old 2012-01-05, 08:50 PM   [Ignore Me] #2
CrystalViolet
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Re: Mocap video


Get 'em a body bag!

Interesting about the physical combat, though it could just be for a trailer animation.
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Old 2012-01-05, 08:50 PM   [Ignore Me] #3
TheRagingGerbil
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Re: Mocap video


Pretty sure that was work for "The Agency."
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Old 2012-01-05, 08:53 PM   [Ignore Me] #4
LZachariah
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Re: Mocap video


Yeah, I tweeted T-Ray in response to him uploading this video, asking if there were disarming mechanics in Planetside 2. We'll see what he says in reply.

Awesome little clip, tho!

~Zachariah
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Old 2012-01-05, 08:55 PM   [Ignore Me] #5
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Re: Mocap video


Its OLD stuff. Doesnt even have to be related to PS2.
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Old 2012-01-05, 09:03 PM   [Ignore Me] #6
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Re: Mocap video


My bet would be stuff from The Agency. Still pretty cool stuff though!
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Old 2012-01-05, 09:21 PM   [Ignore Me] #7
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Re: Mocap video


Maybe old, but posted 48 mins ago
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Old 2012-01-06, 01:21 AM   [Ignore Me] #8
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Re: Mocap video


Originally Posted by CidHighwind View Post
My bet would be stuff from The Agency. Still pretty cool stuff though!
My bet is since the agency was never released, they are reusing as much of it as they can.
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Old 2012-01-06, 03:00 AM   [Ignore Me] #9
SKYeXile
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Re: Mocap video


combat in the agency was looking okay except for the whole cover deal.


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Old 2012-01-06, 05:26 AM   [Ignore Me] #10
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Re: Mocap video


I could see them reusing old Mocap. Not cheap to run that stuff.
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Old 2012-01-06, 06:43 AM   [Ignore Me] #11
Justaman
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Re: Mocap video


As cool as it would be to have melee moves (side grade unlockables?), I will assume it is not going to be used for PS2 until I hear official word. If that kind of stuff IS possible, I'm pretty sure I would spend hours in an infiltration suit with nothing but my combat knife, just to score 1 satisfying kill like that every 10 minutes or so. So long as its nothing like MW2's tactical knife.

Also reminds me of a quote from penny arcade: "He got 50 kills, and ended the match with a tactical nuke."

" He just killed 50 people with a knife! Okay? That is the LAST person who should have a bomb! He's no modern warrior. He's a ****ing psychopath!"
(gave me the giggles, felt like sharing)


None the less, nice vid. You can almost feel the guy hit the ground from only the sound he makes. XD

Last edited by Justaman; 2012-01-06 at 06:51 AM.
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This is the last VIP post in this thread.   Old 2012-01-06, 01:21 PM   [Ignore Me] #12
CyclesMcHurtz
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Re: Mocap video


Originally Posted by SKYeXile View Post
combat in the agency was looking okay except for the whole cover deal.
I was a hater for a while on cover systems, but really it worked well in large engagements when trying to press forward on a goal. We found that when worked on properly, you can make a pretty nice cover system. My biggest problem with cover-based play is with blind-fire. You really need to reduce the accuracy to prevent EVERYONE from using it - which might have happened - often - all the time - during play-tests.

It's also really fun to hang in cover and then vault over into someone with a shotgun to the face or a knife in the chest.

Wow, imagine some of these forum messages out of context ...
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Old 2012-01-06, 01:31 PM   [Ignore Me] #13
ArmedZealot
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Re: Mocap video


Originally Posted by CyclesMcHurtz View Post
Wow, imagine some of these forum messages out of context ...
Should see my thread on "umph", you'd think I was hell bent on carnage and mayhem.
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Old 2012-01-06, 04:56 PM   [Ignore Me] #14
acosmo
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Re: Mocap video


i'd like to see the mocap videos for ps2 taunt animations
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