Re: What design features do we want to see for continents?
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I like the idea of tunnels under certain areas where infantry will generally be king but one might be able to fit certain vehicles (like a sunderer) through. Having a set of passages and caves underneith mountainous areas could be quite cool and a way for infantry to flank or reach a few facilities/outposts.
Be cool to have an outpost underground as a base inside the tunnels. Sort of like Iwo Jima. Got the battle on the surface and the battle in the tunnels.
Gets us a taste of core combat and old school planetside corridors while remaining relevant to the surface fight.
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