Originally Posted by roguy
Ok, so PS2 just has iron-sights like COD, even though iron-sights existed well before COD in well over 50 other games = PS2 rip off of COD.
Planetside has every feature, and most of them unique to Tribes 2 but it's heavilyyyyyy iiiiiiiiinnnnfluuuuueeeennnnccceeedd but not a rip-off?
That some opinion you got there!
So wich of the features listed function "much, much, much, much" differently?
Base turrets defend the base, Inventory stations let you select your load out and cloakers are sneaky invisible bastards who stab you in the back.
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Originally Posted by cellinaire
I thought few of the Tribes team members participated in the development of original Planetside project...
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Exactly lol... I thought that it was common knowledge that the PS devs loved the Tribes franchise and were aiming to make a larger scale, combined arms game based on the success of Tribes.
Obviously some people think that they were being sneaky about it?!
so, um fuck your listed features... if you have played both games (tribes 2 and planetside) you will know that the main difference is scale and infantry combat mechanics.
The reason people are complaining about taking too many features from modern shooters is because they like the original PS better, not because they are stolen. I think this is fair enough, cause i would still choose to play the original PS over the latest CoD if they both had equal players.
CoD is what, 18 players max? and every hr a fortnight gamer owns this title...
If only they owned planetside...