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Old 2013-01-23, 02:04 PM   [Ignore Me] #31
IamEternal
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Re: @PurrfectStorm: New Vehicle Weapons Mention


Im thinking we will see an MBT weapon that will basically turn it into an artillary piece. Very high damage and splash radius with a very slow reload speed. Also a vehicle based lock-on AA to help stem the Air superiority issue. mabye something that can fire a chain of 4 or 5 rockets that travel somewhat slower then most rockets but if a plane is dumb enough to stick around they deserve to die.
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Old 2013-01-23, 02:57 PM   [Ignore Me] #32
Methonius
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Re: @PurrfectStorm: New Vehicle Weapons Mention


Originally Posted by IamEternal View Post
Im thinking we will see an MBT weapon that will basically turn it into an artillary piece. Very high damage and splash radius with a very slow reload speed. Also a vehicle based lock-on AA to help stem the Air superiority issue. mabye something that can fire a chain of 4 or 5 rockets that travel somewhat slower then most rockets but if a plane is dumb enough to stick around they deserve to die.
I hope so, I was really hoping that they added something like this to buggies since they are going to be really fast a lock on missile launcher would be ideal for a buggy since with a machine gun your not really going to hit shit with those high speeds unless your an extreme bad ass lol.
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Old 2013-01-23, 03:46 PM   [Ignore Me] #33
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Re: @PurrfectStorm: New Vehicle Weapons Mention


IT IS GONNA TO BE OS FROM LIBERNATORS.
O WAIT THEY ALRADY KILLING MORE THAN OSS FFS

There is already too much variety for vehicles.

PS1 had different vehicles for different roles. That fellas "Manifesto" mentioned this and I think it's important.
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Old 2013-01-24, 05:59 AM   [Ignore Me] #34
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Re: @PurrfectStorm: New Vehicle Weapons Mention


A Galaxy kit to get rid of the passengers dock and instead load a vertical bombing kit. No aim, only open/close and only at a minimum speed.
The perfect zerg countermeasure!
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Old 2013-01-24, 08:00 AM   [Ignore Me] #35
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Re: @PurrfectStorm: New Vehicle Weapons Mention


the new weapon is an AA gun for tanks was announced today in latest patch
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Old 2013-01-24, 09:53 AM   [Ignore Me] #36
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Re: @PurrfectStorm: New Vehicle Weapons Mention


Originally Posted by PredatorFour View Post
the new weapon is an AA gun for tanks was announced today in latest patch
sigh..

A close range AA gun that has 0 effect on Liberators. Close Range, against Air... brilliant. Who designs these weapons? /facepalm
ESF's are not a problem, Liberators are. I really wish SoE would listen/read to what the community is saying. It's one thing to ignore people that are perpetually discontent with the game it's another to completely ignore the masses that play daily who are asking for Liberators to be changed.

tl;dr, Liberators once again have the two best AA guns(maybe3?): A30 Walker and Dalton. The only logical counter to one is another Liberator. They changed MBT's so the cert gain was more on par with Infantry, why are you not doing the same to Liberators PS2 developers?
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Old 2013-01-24, 03:12 PM   [Ignore Me] #37
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Re: @PurrfectStorm: New Vehicle Weapons Mention


Originally Posted by EVILPIG View Post
More AA.

Exactly.
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Old 2013-01-26, 07:18 AM   [Ignore Me] #38
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Re: @PurrfectStorm: New Vehicle Weapons Mention





















Last edited by Vonic; 2013-01-26 at 07:19 AM.
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Old 2013-01-26, 07:20 AM   [Ignore Me] #39
bjorntju1
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Re: @PurrfectStorm: New Vehicle Weapons Mention


dat railgun
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Old 2013-01-26, 07:24 AM   [Ignore Me] #40
ChipMHazard
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Re: @PurrfectStorm: New Vehicle Weapons Mention


That quad cannon design is going to be a bitch to use in an area with a lot of obstacles in the way.
The Vanguard design looks great.
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Old 2013-01-26, 07:30 AM   [Ignore Me] #41
Vonic
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Re: @PurrfectStorm: New Vehicle Weapons Mention


Those big guns are listed as
Code:
Vehicle_NC_Vanguard_Weapon_150mmArtilleryCannon_AP
Vehicle_TR_Prowler_Weapon_120mmArtilleryCannon_AP
Common pool railgun is listed as:
Code:
Vehicle_Common_Weapon_RailGunVehicleTurret

Last edited by Vonic; 2013-01-26 at 07:33 AM.
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