It really annoys me people can walk right through me. - Page 6 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: The Incredible, Edible Hamma.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2013-02-12, 10:01 AM   [Ignore Me] #76
Figment
Lieutenant General
 
Re: It really annoys me people can walk right through me.


Who says you wouldn't walk through the dead though? >.>


It's not like we need to build a wall of Persians.
Figment is offline  
Reply With Quote
Old 2013-02-12, 10:21 AM   [Ignore Me] #77
Babyfark McGeez
Captain
 
Babyfark McGeez's Avatar
 
Re: It really annoys me people can walk right through me.


This is a tough one, both have certain advantages...and disadvantages.

But going the no-clip route because douchebags can doorblock you...mmmh i'm not so sure man.

I recall playing "Return to Castle Wolfenstein", a game which had player collision detection and friendly fire. The Map: "Depot" on a 64+ player server as Axis; Spawnrooms with small doors (one of which only having a single tiny door). And yet still doorblockers only appeared once in a blue moon, and when they did, you just shot them and moved on.

There are countless methods to deal with doorblocking (turn off collision at warpgate, give players a push key, the aformentioned "gliding" method). And doorblocking is the only real issue i can see here.
Tbh i find T-Rays example with the grenade quite odd, i mean...shouldn't it be exactly that way? When you decide to walk into a room full with people where someone can toss a grenade in, you should be aware of the danger and maybe stay close to an exit.

Now i'm not totally set on player collision, don't get me wrong. I would probably prefer to have it, yes, but PS2 without collision is completely fine as it is.
I just can't agree with the reasons given as to why it is not in the game.
If it's a design choice that better works with the overall concept of this game, very well. But i don't buy it that the reason we don't have it is because of doorblockers.
Babyfark McGeez is offline  
Reply With Quote
Old 2013-02-12, 10:30 AM   [Ignore Me] #78
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: It really annoys me people can walk right through me.


I think T-Ray was attempting to use the Chinese Fire Drill argument.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2013-02-12, 11:14 AM   [Ignore Me] #79
MrBloodworth
Lieutenant Colonel
 
Re: It really annoys me people can walk right through me.


Originally Posted by Thunderhawk View Post
There is enemy collision in game, you cannot walk through Enemy players, especially bodies of those that died in doorways.
Nope.
MrBloodworth is offline  
Reply With Quote
Old 2013-02-12, 12:20 PM   [Ignore Me] #80
Babyfark McGeez
Captain
 
Babyfark McGeez's Avatar
 
Re: It really annoys me people can walk right through me.


Originally Posted by Baneblade View Post
I think T-Ray was attempting to use the Chinese Fire Drill argument.
What is a chinese fire drill argument? Never heard that phrase (probably due to heritage). o_0

Edit: Wikipedia did little to really enlighten me here. Oh you crazy westerners.

Last edited by Babyfark McGeez; 2013-02-12 at 12:21 PM.
Babyfark McGeez is offline  
Reply With Quote
Old 2013-02-12, 12:25 PM   [Ignore Me] #81
Figment
Lieutenant General
 
Re: It really annoys me people can walk right through me.


Originally Posted by Babyfark McGeez View Post
What is a chinese fire drill argument? Never heard that phrase (probably due to heritage). o_0

Edit: Wikipedia did little to really enlighten me here. Oh you crazy westerners.
Them there colonials are weird like that.

Just ask them to pronounce aluminium.
Figment is offline  
Reply With Quote
Old 2013-02-13, 09:40 AM   [Ignore Me] #82
raw
Sergeant
 
raw's Avatar
 
Re: It really annoys me people can walk right through me.


I would prefer full collision but I understand the reasons why there isn't any.
raw is offline  
Reply With Quote
Old 2013-02-13, 10:39 AM   [Ignore Me] #83
o Solei o
Private
 
o Solei o's Avatar
 
Re: It really annoys me people can walk right through me.


Originally Posted by T-Ray View Post
OR would you like everyone to have collision and have DBags stand in the doorway stopping you from getting out
OR how about some one tosses a grenade and you bump into the people in the room trying to get out of the way
ETC...

I would rather be unimpeded both have their issues but I think walkthrough allows for less frustration
- Disclaimer, no rage, just informed debate of an issue near and dear to all of us in different ways. -

I respect that we all have different preferences T-Ray, but I have to say I'm with the guy you are replying to. I am very OK with dying to a sound tactical move on the part of the enemy. I am very, very frustrated by trying to kill people who are just exploiting their ghost-like ephemeral-ness to do stuff that doesn't even make sense. Sadly, it only discourages the kind of tactical game-play the other user mentioned above (controlling routes of movement) and encourages the kind of tactic-less, nonsensical gameplay that frustrates the hell out of me (bunny-hopping, BF2 style dolphin diving, having your face ripped off by bullets so you can successfully kill your opponent by love-tapping him with your butter-knife, etc.).

(And before someone decides to use this as troll-food, I understand that it makes sense to exploit it. What I am saying is it completely changes the gameplay from the genre we are in, to arena-shooter, which is not what the vast majority of us are paying (or not paying) to play.)
o Solei o is offline  
Reply With Quote
Old 2013-02-13, 11:02 AM   [Ignore Me] #84
Monsta
Corporal
 
Monsta's Avatar
 
Re: It really annoys me people can walk right through me.


I really like to push player idea. ETQW had this as well when you pressed G. Really funny when a random player is standing on a edge of a tall building and is afk for 20 seconds. Can't wait to see the first movies!

I also agree with the irritating fact players are walking right trough you. Making them bounce back (smoothly) or kinda have to move around it would be nice. All light classes a thin body effect, 2 or 3 maxes should be able to block a door.
Monsta is offline  
Reply With Quote
Old 2013-02-13, 05:22 PM   [Ignore Me] #85
Sifer2
Major
 
Re: It really annoys me people can walk right through me.


I think they would need to do an overhaul of indoor designs to allow for collision. Larger doorways would be needed in many areas. The positive though is it cuts down on Friendly Fire. Very annoying to be shooting an someone ghosts through you an gets shot in the back of the head.
Sifer2 is offline  
Reply With Quote
Old 2013-02-13, 06:05 PM   [Ignore Me] #86
Rumblepit
Second Lieutenant
 
Rumblepit's Avatar
 
Re: It really annoys me people can walk right through me.


we tested this in beta, and it didnt last long at all. friendly collision will not work in this game. as for grief? this is why grief is in the game. when someone dose this , you dont shoot them in the back, you have to aim for the head. less bullets means less grief for you, and on top you that you doing a public sevice by teaching the noooob a lesson .if he dose it again, you kill him, he will figure it out at some point.

as for being grief locked? im not to sure but it must take alot to get locked. i was in allatum the other morning, and RTCN guys were everywhere. i came into the lab and got 30 kills in a matter of mins . then the RTCN guys started killing me.at first i thought it was a mistake, then a different RTCN medic picked me up and i was gunned down again. i guess i was kill stealing or something lol idk, but i spawned at a outpost changed my title grabbed my light assault , shotty ,falsh bangs, and c4 and went to work on those old boys.i came in and took out the group that killed me first,like 5 guys, then went into the big tree changed my title again then took out another 1/2 dozen or so, rinse repeat...... i killed EVERY RTCN member that was in the bio lab, 20 of their members. no weapons lock ..... you know happens when they see me now????NOTHING......
Rumblepit is offline  
Reply With Quote
Old 2013-02-18, 01:37 PM   [Ignore Me] #87
MonsterBone
First Sergeant
 
MonsterBone's Avatar
 
Re: It really annoys me people can walk right through me.


No collision period. Careful what you ask for
MonsterBone is offline  
Reply With Quote
Old 2013-03-11, 04:52 AM   [Ignore Me] #88
AVGamer
Private
 
Re: It really annoys me people can walk right through me.


Originally Posted by T-Ray View Post
OR would you like everyone to have collision and have DBags stand in the doorway stopping you from getting out
OR how about some one tosses a grenade and you bump into the people in the room trying to get out of the way
ETC...

I would rather be unimpeded both have their issues but I think walkthrough allows for less frustration
Probably what would be the most benneficial would be to impliment a collision system similar to that of TF2 and most other games. You only colide with enemies and you can pass right through your allies. That way there is no griefing and you don't just ghost right through a large pack of NC whilst wearing girrafe camo.
AVGamer is offline  
Reply With Quote
Old 2013-03-13, 11:48 AM   [Ignore Me] #89
KodanBlack
Sergeant
 
KodanBlack's Avatar
 
Re: It really annoys me people can walk right through me.


I'm not a fan of characters running through each other, either, though I can see T-Ray's points. I still don't like ghost avatars that my enemy can simply pass through to shoot me from behind or get to an objective. It also drives me nuts when a friendly charges through me from behind, gets killed by my continual stream of fire that I've been laying down, and I get grief for it. Bad mechanic. Solid avatars would increase "realism" somewhat and, I think, solve more problems than it would create.

The stamina idea was wonderful!
KodanBlack is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:59 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.