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2002-12-13, 01:58 AM | [Ignore Me] #1 | ||
Author Topic: One shot kills to dangerous?
Dangerchicken Station Member Registered: Feb 2001 posted 12-12-2002 03:51 PM user search report post -------------------------------------------------------------------------------- I read in the PSU preview that lights shot anywhere by a sniper rifle (bolt driver or whatnot) would be a one shot kill, this worries me somewhat... As long as sniping isnt the static crosshairs bull which plagues SOF2 I will be happy, RTCW style floating crosshairs would be a great move, it would actually bring a real element of skill. But if the crosshairs are static, I'd bet that alot of you "ubar snipar dudes" havent ever done any form of real life sniping, Because of it's nature as a current day fps planetside cant replicate real life cover ******************* DEV REPLY ****************** SmokeJumperPS Station Admin Registered: Sep 2001 posted 12-12-2002 04:50 PM user search report post -------------------------------------------------------------------------------- The bolt driver will CURRENTLY (subject to change) kill someone in one-shot if they are wearing Standard or Infiltration exo-suits. If they are wearing an Agile exo, then they will be close to dead. Reinforced takes a couple shots. MAXs? Well...many. Number are subject to change after further playtesting, so don't get too worked up about them. http://boards.station.sony.com/ubb/p...ML/000688.html
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2002-12-13, 02:07 AM | [Ignore Me] #2 | ||
Sergeant
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what are you talking about sniping is very easy with a paintgun real guns though are whay more difficult i mean you have to deal with the recoil. I mean i've never fired a gun at long range but i have fired one at a shooting rang
but your right sniping in ral life is hard!!!!!!!!!
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2002-12-13, 02:44 AM | [Ignore Me] #7 | ||
Corporal
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I figured I'd just shed some light on this... Ok, though I'm not 'technically' trained nor have I had the ability to find a shooting range long enough, I do know what I'm talking about when I say it's no where near as easy as any game puts it, except maybe... Biiig maybe on America's Army. I know it's really not that accurate because the sights really aren't calibrated all that well
*edit* I figured I'd toss this up here too, was posting it over there as well.
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2002-12-13, 03:04 AM | [Ignore Me] #8 | ||
Inventor of Dirt
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I shot amateur long range a number of years ago
I've done sniping in many of the current games One shot kills I think are a necessary part of having anything classed as a sniper. I just really hope theres some real challenge to it. Making those thrill kills from a massive amount of distance should be something you want to brag about later, not just another point. IMO
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In God we trust. Everyone else, keep your hands where I can see them. |
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2002-12-13, 03:35 AM | [Ignore Me] #9 | ||
Private
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It seems that in order to do any real damage, there needs to be more than one sniper, which is how it should be, if you ask me. Although you can take out a light in one hit, if you ever see a light outside a vehicle, you should be able. Same goes for cloaking- if you see it, it should die. Two hits for medium sounds about right, because you would need a coordinated attack to bring it down,
-edit- Hehehe my sig worked..... Last edited by Archonxvi; 2002-12-13 at 03:51 AM. |
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2002-12-13, 03:36 AM | [Ignore Me] #10 | ||
Lieutenant Colonel
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This is clarification I greatly appreciate. I have no problems one shot kills only apply to noob armor
I definately can live with the idea that you need atleast two shots from the bolt driver to kill someone in an agile exosuit or the reinforced armor.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2002-12-13, 02:32 PM | [Ignore Me] #11 | ||
Private
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Well i am part of a CCF (cadets) in my school
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2002-12-14, 08:15 AM | [Ignore Me] #15 | ||
Private
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I'm doing the military service in Sweden right now,
But let's not forget that this is a game. It's not supposed to be ultra-realistic. It's supposed to be fun. In a game everyone is constantly running around doing teir bussiness, whereas in real life you more often get standing targets, since there is not point in always runnning around. Therefor you must compensate this with making it easier to hit people at long ranges than in real life. If a sniper starts to bother a defending team (or attacking) you must have those nifty countermessures ready, like another sniper, a stealthdude that has the single purpose to be a sniperhunter, or an airscout which find Snipers must be good at killing infantry, since it's thier only use. They can't take out tanks, they are useless anti-air
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"Random rox!" Zartax in SC-BW and WC3. |
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