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Old 2004-09-17, 03:00 PM   [Ignore Me] #16
Queensidecastle
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I dunno, they are going to get instaowned as soon as they make an appearence on the battlefield and then have a 45 min timer. They may not be as common as you think, especially if word gets out that persuing the BFR certification is a huge waste in time/energy because of said instaownage
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Old 2004-09-17, 04:20 PM   [Ignore Me] #17
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you guys way over react when it comes to what weapons are on what thing, OMG NC don't get anythign new either, a beefed up rocklet, a bigger guass cannon and jack hammer. I demand a nerf. We don;t even know how the wepons deal damage, or there refirerates or there projectile speed or even there damage to just shut the fuck up. honestly.
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Old 2004-09-17, 04:54 PM   [Ignore Me] #18
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Originally Posted by Rbstr
you guys way over react when it comes to what weapons are on what thing, OMG NC don't get anythign new either, a beefed up rocklet, a bigger guass cannon and jack hammer. I demand a nerf. We don;t even know how the wepons deal damage, or there refirerates or there projectile speed or even there damage to just shut the fuck up. honestly.
That's a rather halfassed comment. Consider the fact that if we don't ask and get stuff changed pre-launch, it will take MONTHS to get it fixed. Better now then later.

And I still want the rocket pods.
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Old 2004-09-17, 05:04 PM   [Ignore Me] #19
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Originally Posted by Rbstr
you guys way over react when it comes to what weapons are on what thing, OMG NC don't get anythign new either, a beefed up rocklet, a bigger guass cannon and jack hammer. I demand a nerf. We don;t even know how the wepons deal damage, or there refirerates or there projectile speed or even there damage to just shut the fuck up. honestly.
http://img72.exs.cx/img72/7394/seriousbusiness2.jpg

I dunno, they are going to get instaowned as soon as they make an appearence on the battlefield and then have a 45 min timer. They may not be as common as you think, especially if word gets out that persuing the BFR certification is a huge waste in time/energy because of said instaownage
They're durable, and not all that slow. Like any good tank, I imagine people will be happy to run them away if they take too many hits.
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Old 2004-09-17, 05:05 PM   [Ignore Me] #20
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Originally Posted by EarlyDawn
That's a rather halfassed comment. Consider the fact that if we don't ask and get stuff changed pre-launch, it will take MONTHS to get it fixed. Better now then later.

And I still want the rocket pods.
AGREED! And we need to get the Tank Defence Cannon to fire on a straight-line trajectory, so that if we have it and a 30mm chaingun armed both can be aimed at the same time. These might be things that they haven't told us about all this, but if they don't want us to have problems with things as presented they should give us more info.
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Old 2004-09-17, 05:12 PM   [Ignore Me] #21
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Oh, and BTW, Tank Defense Cannon sounds three shades of lame. Needs to have a cool sounding name like the "Evicerator" or "Vindicator".

I think my favorite loadout is going to be the Chaingun, plus an Armor Siphon, with the mortar for my gunner.

Who wants to bet that we're not actually getting mortars so much as we're getting m-long range grenade launchers. :/
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Old 2004-09-17, 05:17 PM   [Ignore Me] #22
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just from the get go I wager for these things to survive at all you are going to be forced to devote 1 gun to the AA type
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Old 2004-09-17, 05:50 PM   [Ignore Me] #23
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Yeah they're asking to eat liberator bombs
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Old 2004-09-17, 08:10 PM   [Ignore Me] #24
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Well it sounds like there'll be a secondary AA option for the most part. Like the 30mm for the TR or the AV machine guns for the NC. So if you're in the 1-man version you can at least scare off those reavers hovering around you. And if lib bombs are hitting you, you're not paying attention/moving enough

I've been thinking I'd have my gunner variant equipped with an AA weapon, and whatever my gunner prefers in the gunner slot, either AV or AI. Then I take the opposite of what he takes for my other arm weapon. Though I might need to re-think that depending on how useful the NTU/armor siphons end up being. Of course, thats why it'll be nice to easily trade out equipment at the closest friendly base. Easy to equip yourself according to the particular threat.
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Old 2004-09-18, 01:30 AM   [Ignore Me] #25
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I am waiting for the rise of 'MechWarrior Lances. WHole Outfits created in Pseudo-Mercenary styles. People naming varients after popular 'Mechs. And...yes...I will be one of them. I didn't earn 1st in MW2 Tourney just to get owned later. Soon Emerald will learn to fear my lance (star...whatever....probably star...mmmm Warhawk [no. NOT masakari you nooblet twits WARHAWK!])
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Old 2004-09-18, 03:52 AM   [Ignore Me] #26
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stop complainging it will be balinced and the vanu didnt get any new wepons ether so its not just you.
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Old 2004-09-18, 06:12 AM   [Ignore Me] #27
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Gunner Weapons
The Immolation Cannon fires a straight-line energy projectile that impacts in an area effect explosion designed to penetrate armor.

Plasma Mortars are indirect anti-infantry weapons that fire a mass of plasma to create a field that burns its target on contact.

Pilot Weapons
The Continuous Laser is an anti-infantry beam, inflicting a steady stream of damage on its target.
Continuous laser? New.
Plasma Mortar? New.
Immolation Cannon? *I think* New.


EDIT: wow, there are currently 9200 threads on the Game Discussion forum.
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Old 2004-09-18, 06:34 AM   [Ignore Me] #28
Warborn
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Originally Posted by MrPaul
Continuous laser? New.
Plasma Mortar? New.
Immolation Cannon? *I think* New.
Yeah, the Immolation Cannon is new.
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Old 2004-09-18, 06:36 AM   [Ignore Me] #29
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Continous laser just sounds like the Maelstrom primary.
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Old 2004-09-18, 11:35 AM   [Ignore Me] #30
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Leave the VS alone. Every1 knows that we are talking bout Buffing TR and probobly Nerfing NC.

TR probs:
Slow, but has most armor (might get flanked by VS but thats ok)
Dual 100mm Cannons: they giving TR a Prowler cannon?
Tank Defense Cannon:.... Might be good if it wasnt arched (its a lightning gun 4 fux sake!)
Burster air defense system: Y cant they just TR seeker missiles?!

NC probs:
Particle Cannon: Ok, that HAS TO be doing more than a thundy and then it has the VS comet effect.

TR and NC compare on MG:
NC- Anti Tank MG- shreds thro tanks and aircraft, also should do atleast moderatly against infrantry. Doesnt mention ammo consumption

TR-30mm rotary- Anti Infrantry and AA, not good at going against armor above lightning. "high rate of ammo consumption".

VS investigation:
Least armor of BFRs but thats still more than a medium tank with high turning rate and speed (and shields)
Continuous Laser: dont know WTF this is, but Iam sure its AI
PPA: from the mag's turret get me 1 of these on dual PLZ
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