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Old 2004-09-18, 02:29 PM   [Ignore Me] #31
Lartnev
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Originally Posted by kcirreda
Dual 100mm Cannons: they giving TR a Prowler cannon?
Tank Defense Cannon:.... Might be good if it wasnt arched (its a lightning gun 4 fux sake!)
Burster air defense system: Y cant they just TR seeker missiles?!
I don't see these as problems yet. Put it this way, the BFR has the same firepower as a prowler on one arm (assuming it fires at the same rate) and then can mount one on the other arm as well to have twice the firepower. The Tank Defense cannon is a beefed up lightning gun, would be interesting to see how well it doies. It was mentioned on the Community Night last night that the burster weapon is very powerful.... who needs missiles?
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Old 2004-09-18, 02:58 PM   [Ignore Me] #32
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The 100m guns are gunner weapons. Also, the prowler has a duo of 105mm guns, not 100mm, if I'm not mistaken.
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Old 2004-09-18, 03:16 PM   [Ignore Me] #33
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lartnev the cobination of the two guns lacks AA and the Dual 100mm is a gunner NOT PILIOT weapon. And we dont need missles, we need Seeking/homing/tracking missles. Tho the BFR version of the burster will do more damage, unless it has projectiles at higher speeds or a larger area 2 trigger the explosion by the aircraft It will be just as hated as the MAX. And TR DO hate its ability 2 hit targets at range compared 2 other AA.

Oh, I think the Prowler had dual 120mm?
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Old 2004-09-18, 03:35 PM   [Ignore Me] #34
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100, 105, same difference. It's definately not 120mm. But hey, even if it's just a gunner gun, that's the power of the Prowler in one gun (depending on the refire rate of course).... plus whatever else the pilot has.

And as for the burster weapon, considering you're already 20 feet in the air it probably makes it slightly easier to use than the Burster, and you don't need to be locked down to be effective so I think we should wait and see how it works out before dismissing it as just an oversized burster. Besides, I love the Burster
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Old 2004-09-18, 03:41 PM   [Ignore Me] #35
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Partical cannon?
Sounds VS to me...but it isn't...
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Old 2004-09-18, 03:48 PM   [Ignore Me] #36
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My recomended BFR load outs


Ok, I found best BFR load outs:

TR: Gunner variant- 1 30mm Rotary and a Armor Siphon with 100mm gunner pack.
Y? the 30mm easily go through infrantry and aircraft at medium range while the piliot tells the gunner focus on armored units B4 infrantry. Siphon sounds highlly usefull.

NChard choice) Gunner variant- Dual Anti Tank MGs & a Rocket Pod 4 gunner.
Y? the AT MGs can handle allmost anything (Not sure about AA, assuming theyre fast projectiles) The rocket pod is there for AI since its meant 4 up close

VS: Flight variant- Dual PPA or 1 PPA and Starfire.
Y? the VS agility should make it best 4 flight and landing on softies. PPA fast speed and highly limited arc should make it good 4 AA, AV, and getting 2 at once hitting a softie is insta-gib. But if U expect Air resistance get 1 starfire since the PPA has difficulty tracking a aircraft with AB on.
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Old 2004-09-18, 03:58 PM   [Ignore Me] #37
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Ok, shall we move discussion 2 the siphons and ways we gonna play dirty with them?
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Old 2004-09-18, 04:35 PM   [Ignore Me] #38
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Originally Posted by Cauldron Borne
I am waiting for the rise of 'MechWarrior Lances. WHole Outfits created in Pseudo-Mercenary styles. People naming varients after popular 'Mechs. And...yes...I will be one of them.
My outfit is already planning on adding a Lance to our armored task force. We have BFR training using the Mechwarrior 4 series.
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Old 2004-09-18, 04:38 PM   [Ignore Me] #39
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I have a feeling that BFRs will handle differently to how they operate in the Mechwarrior games.
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Old 2004-09-18, 04:42 PM   [Ignore Me] #40
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Originally Posted by Lartnev
100, 105, same difference.
Not according to Sammy-boy. He said the 100mm shells have different characteristics than the 105mm shells. Fire arc, refire rate, damage, and probably strength vs different targets may all differ.

Originally Posted by Lartnev
I have a feeling that BFRs will handle differently to how they operate in the Mechwarrior games.
I'd be surprised if that's the point. They're probably more about tactics with a team of mechs than about getting accustomed to a control setup.

Last edited by Warborn; 2004-09-18 at 04:44 PM.
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Old 2004-09-18, 04:46 PM   [Ignore Me] #41
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Originally Posted by Wolf Blitzer
Odd that the Peregrine is the one to get the rocket pack, when I thought we'd even seen the Colossus on the test server firing the thing. A 75mm versus the AV-machine guns also seems like a case of empire flavor going the wrong way, and I *definitely* find it problematic that the NC are the only ones getting 2 non-arc gunner weapons.
LOL and people are **already** calling for NC nerfs.

STFU.
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Old 2004-09-18, 04:51 PM   [Ignore Me] #42
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Aphelion has two non-arc gunner weapons from what I saw on the test server. One shot a thin white beam, the other a lasher-type round that was comparatively slow moving.
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Old 2004-09-18, 07:46 PM   [Ignore Me] #43
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Originally Posted by Warborn
I'd be surprised if that's the point. They're probably more about tactics with a team of mechs than about getting accustomed to a control setup.
Depending on who you've run with in the MW series, many clans or lances will practice mech tactics or at least use basic support measures for each other. BWC has a few guys who came from the same Mechwarrior lance. We used to set up according to CQB (direct fire) and Arty (indirect fire). Our arty would pack long-range weapons and pick off enemy mechs before they could hit our closing short-range CQB guys.

Whatever PS manages to fuck up, good teamwork can overcome... nine times out of ten, anyway.
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Old 2004-09-19, 03:31 AM   [Ignore Me] #44
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Originally Posted by Papagiorgio
LOL and people are **already** calling for NC nerfs.

STFU.

Maybe you ought to read my post before telling me to shut up. Its not a simple case of calling for one empire to be nerfed, because I have a logical point. If the TR 75mm has arcing fire, then we won't be able to aim it at the same time as the other arm weapon. And everyone knows non-arcing weapons have a greater range, so it follows that each empire should get at least one gunner weapon that doesn't arc.

I play NC too, so I hardly think you could say I'm calling for nerfs. Until you have something constructive to say, maybe *you* should STFU.
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Old 2004-09-19, 04:32 AM   [Ignore Me] #45
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I am the Champion of the 1998 Mechwarrior 2 Tourney and made 4th in the 2002 'Mechwarrior 4 Tourney (fucking heat sensitive highlander......). I think I'll be alright in a BFR. I'm gonna re configure the controls to suit the BFR, and Since the best players in my outfit are DYING for BFRs (Sept. 27 BAAAAABBYYYYY) I'm sure LiquidForce can come up with a Lance that can stomp with the best of them, and stomp on the rest of them.
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