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2012-03-19, 07:30 AM | [Ignore Me] #16 | ||
First Lieutenant
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Yes, nice job summarizing the main infantry mechanics from the vid.
For grunts I'll just throw out these additional observations:
And to extend the "shield" observations to vehicles:
So it looks like TTK on vehicles will be faster too. Last edited by Erendil; 2012-03-19 at 07:45 AM. |
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2012-03-19, 07:39 AM | [Ignore Me] #17 | |||
Colonel
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Very nice summary Malorn. You get three internets!
Also, you won't run into the issue where high rof/low damage weapons are punished more severely by absorption than low rof/high damage weapons, like cycler vs gauss after the rexo buff. |
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2012-03-19, 07:49 AM | [Ignore Me] #18 | |||
First Lieutenant
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Yup, that's exactly what I'm thinking. |
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2012-03-19, 10:22 AM | [Ignore Me] #22 | ||
Lieutenant Colonel
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It was a good analysis.
So, why not just have this as armor. Why remove the teamwork and weaken the role of the Engi just so some people do not need others? It's anther erosion of the team play aspect. There is a non-trivial difference in the act of getting repaired (by self or others ) VS. just laying low for a moment. One requires others to cover you for a time, or do the repairing ( Still needs cover ), the other just requires you lay low for a moment. |
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2012-03-19, 10:27 AM | [Ignore Me] #24 | ||
Lieutenant Colonel
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I believe I have done that, you just refuse to read that part.
In one situation, you need others to cover you, or your Medic/engi. - Teamwork. In the other, you just need to hide behind something for a moment. - No Teamwork. AFAIK you do not even have to stop for shields to recover. That's a non-trivial difference right there. |
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2012-03-19, 10:42 AM | [Ignore Me] #26 | ||
You are choosing to ignore that healing is still a mechanic, and that the ability to heal oneself has been removed.
They have taken the old mechanic, removed it's pointless aspect (absolutely everyone healing themselves) and added further to it with the addition of shields and the gameplay elements they'll contribute. You are oversimplifying. |
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2012-03-19, 10:49 AM | [Ignore Me] #28 | |||
Lieutenant Colonel
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Everyone having the cert is not part of what I am talking about, again, its not related. Healing is a mechanic, I never disputed that, not sure why you bring it up, however the method is entirely different for the reasons I stated. I suppose I have to repeat them again. In the new system, Regarding shields, you simply need to lay low for a moment. No other user is required, not even to cover you for X amount of time. In the old system, you needed to be motionless, be healed by another, and covered by others for X amount of time. One enables the individual player, the other relies on teamwork of the group. |
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2012-03-19, 10:49 AM | [Ignore Me] #29 | ||
Corporal
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Good Job Sherlock!
__________________
::: PS Classic Videos + My Music ::: |
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2012-03-19, 11:04 AM | [Ignore Me] #30 | |||
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