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2013-02-01, 08:39 AM | [Ignore Me] #31 | ||
Lieutenant Colonel
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Wait - you have actually logged into the game havent you?
In game urban camo the NC and Vanu wear is probably the most noticeable surface there is at least inside 75 meters or so(at long distances they probably work as well as anything else because the shadows matter more.)
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2013-02-01, 08:43 AM | [Ignore Me] #32 | |||
Lieutenant General
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2013-02-01, 08:47 AM | [Ignore Me] #33 | ||
Corporal
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I'd hold that it's probably better for you, overall, to look as much like the next guy as possible. The ones with camo get singled out and taken more seriously. Same reason I don't use camo on my Prowler, although there's also the fact that it's a box.
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2013-02-01, 08:53 AM | [Ignore Me] #34 | ||
It's never too early to bring out the gimp!
@OP - agree, the stick on helmet spikes and skull masks no doubt have some teen appeal, but seem a bit ridiculous to me, and cheapen the game somewhat. I wouldn't dream of spending SC on them. Some decent camo, perhaps, but no more - this isn't Mad Max 2. But I suppose I would rather see SoE make their money selling junk like this than going down the P2W route. |
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2013-02-01, 09:15 AM | [Ignore Me] #35 | ||
I just cant understand why they don't give us customisation options that are more atheistically pleasing; the current options are just so lacking they deserve the "clown" tag.
Customisation option examples:- http://www.youtube.com/watch?feature...&v=bRf29UxgXUs http://www.youtube.com/watch?feature...&v=8Mq-RcKgNHI |
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2013-02-01, 09:16 AM | [Ignore Me] #36 | ||
I don't mind the shitty looking camos that much. they just look bad but that's not a real problem if you ask me. What I don't like are the things that don't belong into the planetside universe at all like the skull masks or the planetside and beta decals. Seriously, why would I want to have a ps2 decal in ps2? Doesn't make any sense. Plus I don't see a reason why all 3 factions at war would use skull masks. Those are things that I hate because they break the feeling of a plausible universe.
.sent via phone.
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Last edited by Sturmhardt; 2013-02-01 at 09:18 AM. |
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2013-02-01, 12:39 PM | [Ignore Me] #38 | ||
First Sergeant
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Rainbow? Please tell me that image in the loadout is doctored. Nothing cheers me up while waging war then a nice dosage of rainbow love.
New VS weapon in the works: Instead of rockets as ammo, HA will now have the option for a rainbow hued plasma ribbon to not only smite their foes with cheery goodness, but leave an after image to promote happy thoughts and improve morale for all nearby. Next we'll see an avatar name of Rainbow_Brite or CheerBear. Someone working on the dev team is a hippy in hiding or watched too much Care Bears. |
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2013-02-01, 01:01 PM | [Ignore Me] #40 | |||||
Lieutenant Colonel
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I find it funny though, people deride skull masks as silly, yet they have been used for CENTURIES in warfare.
Those attachments and styles have been used in warfare FOR CENTURIES. Not one single nation of any importance did not have them. EVEN with the advent of conscription. "Cheapen the game" "Break immersion" "Are unrealistic" WTF is wrong with you people. What bubble were you raised in? Its one thing to say "Well, its not for me" but this shit about "OMG no one ever used skulls on helms, this game is stupid" is fucking stupid. Last edited by MrBloodworth; 2013-02-01 at 01:13 PM. |
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2013-02-01, 02:12 PM | [Ignore Me] #42 | |||
Lieutenant Colonel
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Wherever you went - Here you are. |
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2013-02-01, 02:18 PM | [Ignore Me] #43 | |||
Lieutenant General
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Interesting. I usualy prioritise based on position, proximity and viewing angle. I don't really consider the payment plan of an enemy player as a priority. Last edited by Figment; 2013-02-01 at 02:20 PM. |
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2013-02-01, 02:25 PM | [Ignore Me] #45 | ||
Lieutenant Colonel
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BS.
http://www.military.com/video/operat...1311249920001/ http://www.mtekweaponsystems.com/supply/ While its true, in modern days we do not try to convince the opposition that we are in fact Monsters or demons, the motif endures on. Last edited by MrBloodworth; 2013-02-01 at 02:32 PM. |
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