Boarding and Exiting animations in Planetside 2 - Page 12 - PlanetSide Universe
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View Poll Results: Do you want boarding/exit animations?
Yes, I would like to see them kept. 351 80.14%
No, I think they should go. 18 4.11%
Don't care either way. 69 15.75%
Voters: 438. You may not vote on this poll

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Old 2011-09-06, 11:40 PM   [Ignore Me] #166
Lokster
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Re: Boarding and Exiting animations in Planetside 2


Originally Posted by Punker View Post
omg that would be amazing, hopping into a piece of equipment in first person. Watching your hands grab onto handles, climb up, slide in and grab the controls.

I'd give my left nut to have this
+1 to this.

Not worth setting back development by 6 months for it. But it would be cool.
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Old 2011-09-07, 05:08 AM   [Ignore Me] #167
Graywolves
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Re: Boarding and Exiting animations in Planetside 2


+3
+1
=4

+4 to that idea
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Old 2011-09-07, 05:34 AM   [Ignore Me] #168
Heaven
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Re: Boarding and Exiting animations in Planetside 2


I think we'll all get used to not having any animation getting in vehicles. I would prefer to have them but if SOE decide against it then its their choice, It also makes for quicker action instead of waiting maybe 3 seconds to get in the vehicle your in and off to fight! Maybe later down the line they will add it as an update, but as we all know it wont effect game play at all so they might as well leave it out for now.
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Old 2011-09-07, 08:26 AM   [Ignore Me] #169
basti
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Re: Boarding and Exiting animations in Planetside 2


Originally Posted by Heaven View Post
I think we'll all get used to not having any animation getting in vehicles. I would prefer to have them but if SOE decide against it then its their choice, It also makes for quicker action instead of waiting maybe 3 seconds to get in the vehicle your in and off to fight! Maybe later down the line they will add it as an update, but as we all know it wont effect game play at all so they might as well leave it out for now.
Erm, the animations dont affect gameplay, right, but the delay does.

There is nothing, i repeat NOTHING more annoying that fighting some guy in direct combat, just to have him instantly hop into a tank and bomb the crap out of ya. The delay nicley fixes that, because it gives you time to react (flee like a bunny, or emp nade). The Animation actually adds in there, as it allows you to see the guy getting into the vehicle, instead of having him just dissapear.

But, more important: The level of immersion those animations added to planetside is just far more that you can imagine. And immersion is fun, alot of fun.


as for myself, i rather wait 6 more month without ANY news to get those animations, than having the game now and never get the animations. I want them, badly.

just wondering who got the idea of not adding them right away. If Planetside 2 is supposed to be AAA graphics, how could it lack a graphical feature that the years old first game has?

Last edited by basti; 2011-09-07 at 08:28 AM.
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Old 2011-09-07, 09:53 AM   [Ignore Me] #170
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Re: Boarding and Exiting animations in Planetside 2


Which delay? Holstering will probably still be there (and easy to add). A rev up timer is also easy to add. Other than that what delay was there in PS1?

Also BF3 dosn't have them... MASSIVE AAA GAME ALERT! So that point dosn't really hold.

I wouldn't mind waiting for them personaly but from SOE's point of view I wouldn't want to spend money on stuff I could be spending on other things (like dropping buildings in, big criusers, more vehicles/content for players to buy in the cash shop).

Last edited by Aractain; 2011-09-07 at 09:56 AM.
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Old 2011-09-07, 10:23 AM   [Ignore Me] #171
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Re: Boarding and Exiting animations in Planetside 2


^^^ What do you mean? Do you play PS1? There's a delay in the time you press G to enter/exit a vehcile. During that time you see a boarding animation. If the person is in battle with an opponent and presses G to escape the damage and then start shooting at their opponent. If there was no delay at this point then the opponent would not have enough time to react to it.
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Old 2011-09-07, 11:59 AM   [Ignore Me] #172
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Re: Boarding and Exiting animations in Planetside 2


Which is exactly the same as the "rev up timer" idea. The point being it dosn't have to effect gameplay if they don't want it to.
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Old 2012-03-19, 12:29 PM   [Ignore Me] #173
ArcIyte
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Vehicles enter/exit animations?


One of my few pet peeves about BF3 (and it's a big one), is the ability to instantly get in and get out of a vehicle with no animation or delay.

Anyone whose played BF3 already knows what I'm talking about. Getting into a close tank battle. It comes down to the wire, you're both in the red, and the other guy instantly jumps out and fires an RPG.

It's incredibly arcadey and shallow. I think if you're in a non-open topped or transport vehicle, you should be committed to that vehicle and ditching it because you're about to die should not be as simple as hitting your use key.
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Old 2012-03-19, 12:33 PM   [Ignore Me] #174
Vancha
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Re: Vehicles enter/exit animations?


You're slightly late to the party on this one. Lots of people want them, but supposedly they'd take too much development time. I really hope we see them post-release, though. I remember someone mentioned the idea of first-person vehicle boarding, which sounded awesome.
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Old 2012-03-19, 12:33 PM   [Ignore Me] #175
Knocky
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Re: Vehicles enter/exit animations?


not even worth it....good luck on your new and interesting thread.
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Old 2012-03-19, 12:58 PM   [Ignore Me] #176
bullet
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Re: Vehicles enter/exit animations?


Another one of these? Seems like the same topics get a new thread every day.
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Old 2012-03-19, 01:03 PM   [Ignore Me] #177
basti
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Re: Vehicles enter/exit animations?


WE had a poll n those animations already. YES won by a lot.
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Old 2012-03-19, 01:08 PM   [Ignore Me] #178
Jennyboo
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Re: Vehicles enter/exit animations?


I said yes but as I recall Higby saying that doing that would add on a ton of time so maybe post launch.
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Old 2012-03-19, 01:11 PM   [Ignore Me] #179
Vancha
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Re: Vehicles enter/exit animations?


Originally Posted by bullet View Post
Another one of these? Seems like the same topics get a new thread every day.
Not everyone keeps up with PS2, so they don't know what's been posted before. If the same thing comes up repeatedly, it's probably because it's one of the most relevant issues to the largest amount of people.

Look on the bright side, if this is the extent of people's worries about PS2, it's probably headed in the right direction.
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Old 2012-03-19, 01:12 PM   [Ignore Me] #180
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Re: Vehicles enter/exit animations?


Originally Posted by Jennyboo View Post
I said yes but as I recall Higby saying that doing that would add on a ton of time so maybe post launch.
Having a progress bar is fine until animations can be made
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