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View Poll Results: Do you want boarding/exit animations? | |||
Yes, I would like to see them kept. | 351 | 80.14% | |
No, I think they should go. | 18 | 4.11% | |
Don't care either way. | 69 | 15.75% | |
Voters: 438. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-09-05, 09:16 AM | [Ignore Me] #151 | |||
Master Sergeant
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(ノಠ益ಠ)ノ彡┻━┻ |
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2011-09-05, 05:41 PM | [Ignore Me] #152 | ||
Major
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I just don't want to see something like this lol
http://youtu.be/k-wFI9vTqto And yes I'm aware that even without animations they can limit the game as to where something like this couldn't happen. |
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2011-09-05, 05:54 PM | [Ignore Me] #153 | |||
Second Lieutenant
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But that was a sick move. |
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2011-09-05, 06:18 PM | [Ignore Me] #154 | |||
Lieutenant General
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2011-09-05, 08:13 PM | [Ignore Me] #155 | |||
First Lieutenant
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I'd be okay with actual animations only if it didn't change the perspective from 1st to 3rd person. Forcing a perspective change on me like that actually made PS1 animations less immersive for me, not more. I disabled them years ago because of this. Incidentally, if you disable the animations in PS1 you get the "progress bar-style" enter/exit with delay. I find it works quite well. But you shouldn't have to holster your weapon when entering. The game should auto-holster it for you, and then auto-draw it again when you leave. Last edited by Erendil; 2011-09-05 at 08:15 PM. |
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2011-09-05, 09:23 PM | [Ignore Me] #156 | |||
Colonel
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It already does this in PS1 |
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2011-09-05, 09:56 PM | [Ignore Me] #157 | |||
First Lieutenant
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I thought I'd mentioned it to u guys Zul. Must not have... Excuse me while I go pop on darkhq real quick... EDIT: It's not exactly bug-free though, which is probably why it's not widely used and most people nowadays haven't heard of it before.. Last edited by Erendil; 2011-09-05 at 10:22 PM. |
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2011-09-06, 01:20 AM | [Ignore Me] #159 | ||
Private
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Hence why in the following paragraph, which you chose not to quote, I stated that I'm mostly bothered by the loss of immersion... it's ridiculous to have people just instantly disappear next to a vehicle, it completely takes you away from the world.
Last edited by Avirau; 2011-09-06 at 01:22 AM. |
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2011-09-06, 10:04 AM | [Ignore Me] #160 | |||
Second Lieutenant
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Which is where the debate stems from. There's no guarantee that anything not in at launch will ever be in the game. What if they go a 2 months, 6 months, or a year without some of these things? They will rationalize that "hell, the game is doing pretty well without (insert some words here), why bother adding it now?" Again, it's not a deal breaker. However, people have made it very clear we want these features in the game. The developers know this. So if they choose to ignore the public, again, whats that say for the future of the game? Sure, the outcome of the poll only included a couple hundred people. I'd say the people on these boards are pretty damn passionate about this game, and we are giving them free ideas simply because we all want the game to do oh so very well. At the end of the day if you don't appeal to the paying customers, your game will be shit. (Insert jokes about PS1 failures here) |
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2011-09-06, 10:08 AM | [Ignore Me] #161 | ||
First Sergeant
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Gunnersmate or anyone else from NIC wont get any kills if pilots gets instant control of aircraft. They will be even more of a free kill than usual.
That said vehicle animations were in PS 1 and I think they belong in PS 2 aswell. If the developers say they cant add them then they are being too lazy imo. |
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2011-09-06, 09:58 PM | [Ignore Me] #162 | |||
Captain
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