What coms will we all be using in PS2? (ie TeamSpeak) - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I can smell your spicy brains.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2011-12-14, 04:41 PM   [Ignore Me] #1
SuperMorto
Lieutenant Colonel
 
SuperMorto's Avatar
 
What coms will we all be using in PS2? (ie TeamSpeak)


Just wondering folks will PS2 have a good voice coms, or will you all be using something different like teamspeak?
__________________
SuperMorto is offline  
Reply With Quote
Old 2011-12-14, 04:44 PM   [Ignore Me] #2
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


teamspeak, lols if i wanted everybody so sound like robots maybe....may aswell all be communicating through XBL.

Vent, using crystal clear GSM 6.10 on 44khz.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL

Last edited by SKYeXile; 2011-12-14 at 04:46 PM.
SKYeXile is offline  
Reply With Quote
Old 2011-12-14, 04:46 PM   [Ignore Me] #3
Senyu
First Lieutenant
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


wonder if there will be a ingame voice chat. Hope there is and is designed well
Senyu is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2011-12-14, 04:54 PM   [Ignore Me] #4
Higby
Contributor
PlanetSide 2
Creative Director
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Senyu View Post
wonder if there will be a ingame voice chat. Hope there is and is designed well
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
Higby is offline  
Reply With Quote
Old 2011-12-14, 04:59 PM   [Ignore Me] #5
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
i stand corrected...
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2011-12-14, 05:10 PM   [Ignore Me] #6
SgtMAD
Captain
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Ht just switched to Mumble,we are running a 200 slot server so we have plenty of space for PS2,we always used Vent for the last 8 years but had a little trouble in the last year or more so we decided to try something new.

we can try the in-game comms during beta,thats what we are supposed to be doing,and if it is a workable solution then we could use it but Ht is going to be ready to provide voice comms because thats the key to a great game playing experience

Last edited by SgtMAD; 2011-12-14 at 05:17 PM.
SgtMAD is offline  
Reply With Quote
Old 2011-12-14, 05:12 PM   [Ignore Me] #7
SuperMorto
Lieutenant Colonel
 
SuperMorto's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
Just what the doctor ordered!

Keep up the good work, give me loads of nice new shiny buttons, things to press and change ill be happy.

Hate faffing about with 3rd party progs. <<< full stop.

On another note, will it be pos for a NC, TR, and VS, chat? cross empire?
__________________
SuperMorto is offline  
Reply With Quote
Old 2011-12-14, 05:29 PM   [Ignore Me] #8
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in
Oh, hell, yeah! No more missed kills!
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2011-12-14, 07:01 PM   [Ignore Me] #9
Graywolves
General
 
Graywolves's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
You're going to make the best in-game voice thing that works. And even have the option to mute all channels or some and people.


We're all just going to use Teamspeak 3 or Mumble.
Graywolves is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2011-12-15, 03:35 PM   [Ignore Me] #10
Higby
Contributor
PlanetSide 2
Creative Director
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Graywolves View Post
You're going to make the best in-game voice thing that works. And even have the option to mute all channels or some and people.


We're all just going to use Teamspeak 3 or Mumble.
Well, I hope not. Having everyone off in their own voice chat servers feels like instancing the game to me. Everyone in their own personal playground and not playing with anyone else. If we can deliver a system that's robust enough to meet the needs of the hardcore organized outfits, and at the same time be immediately available to the throngs of new players, lets you shout orders to pubs that are in the same room as you, talk to the guys in the random galaxy you jump in to escape a lost battle, etc. that will add a whole new dimension to the MMO part of our MMOFPS.
Higby is offline  
Reply With Quote
Old 2011-12-14, 07:20 PM   [Ignore Me] #11
inigma
Sergeant
 
inigma's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
What I've always wanted to see in planetside is some sort of on screen visual evidence of who was talking so they wouldn't always have to identify themselves (in gotr we used a separate program than just teamspeak for this). The best would be not only highlighting their name in the squad list, but perhaps even some sort of change to their avatar (a special glow of their armor or insignia icon for example) indicating that they are the one speaking on the channel, as well as a corresponding flicker of their id on radar and the map.

thoughts?
inigma is offline  
Reply With Quote
Old 2011-12-14, 07:22 PM   [Ignore Me] #12
xSquirtle
Staff Sergeant
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by inigmatus View Post
What I've always wanted to see in planetside is some sort of on screen visual evidence of who was talking so they wouldn't always have to identify themselves (in gotr we used a separate program than just teamspeak for this). The best would be not only highlighting their name in the squad list, but perhaps even some sort of change to their avatar (a special glow of their armor or insignia icon for example) indicating that they are the one speaking on the channel, as well as a corresponding flicker of their id on radar and the map.

thoughts?
Yea it's called mumble.
xSquirtle is offline  
Reply With Quote
Old 2011-12-14, 07:24 PM   [Ignore Me] #13
Graywolves
General
 
Graywolves's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


In the past, I used to think it would be awesome play a game with its own voice hosting system but they never worked back then. Now that I've used ventrilo and teamspeak for over a decade now......I can't help but wonder where my luster for a good in-game voice host went.
Graywolves is offline  
Reply With Quote
Old 2011-12-15, 12:12 PM   [Ignore Me] #14
Tikuto
Major
 
Tikuto's Avatar
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
You know what....
that's freaking sexual.
__________________

[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL
PlanetSide 2: Alien Incursion
(PlanetSide 2 Steam Community Group)
Tikuto is offline  
Reply With Quote
Old 2011-12-16, 09:57 AM   [Ignore Me] #15
LZachariah
First Lieutenant
 
Re: What coms will we all be using in PS2? (ie TeamSpeak)


Originally Posted by Higby View Post
We hope you'll use our built in Vivox chat. It will automatically create channels for vehicles you're in, squads, outfits (based on outfit permissions of who can use it) and (possibly) proximal chat for near by allies etc. We're putting a lot of effort into our voip solution.
That is amazing. Count my Outfit in.

~Zachariah
LZachariah is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:26 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.