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View Poll Results: Do you want Prone in PS2? | |||
Yes |
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152 | 31.21% |
No |
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312 | 64.07% |
Other (Explain) |
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23 | 4.72% |
Voters: 487. You may not vote on this poll |
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[Ignore Me] #1 | ||
Simple answer. No.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules ![]() |
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[Ignore Me] #5 | |||
Colonel
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For an individual, the benefits of making yourself a smaller target or a less visible target are obvious, as is the disadvantage of less mobility, but I'd probably consider all three to be a detriment to gameplay as a whole (at least to the extent that prone does them). Compare it to crouch...Crouch is a far softer mechanic. The movement speed decrease is less, they're still a visible target, there's still a significant center mass and it's more dynamic - crouching is far less of an investment because you can immediately get out of it, there's a constant weighing-up of whether you want to be standing or crouching in the moment. Prone meanwhile is more of a "now I'm down here" sort of thing; there's far more vulnerability between the states of standing and prone...It's more binary. Also consider the landscape of PS. Do you want everyone being able to decrease their visibility to the extent that prone does while the maps are so much bigger in scale? Would it make for better battles outside if everyone could be hugging the ground? Would the battles be better anywhere if everyone was capable of being a less mobile, less visible, smaller target? Would it improve the flow of the game? I can't say I've really seen that spoken about, beyond people saying it'd slow down the game (again, nothing about how it'd benefit gameplay). Last edited by Vancha; 2012-06-01 at 09:01 PM. |
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[Ignore Me] #6 | |||
I'm not arguing for including prone in Planetside 2. I don't care. I'm arguing that not seeing a single potential benefit to gameplay is intentionally disingenuous and (I would have hoped) beneath anyone with a login here. |
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[Ignore Me] #7 | |||
Colonel
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[Ignore Me] #11 | ||
Staff Sergeant
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Prone isn't for snipers - it's for anyone and everyone. It's for people taking cover, or lining up a shot, or reducing your head-on silhouette, or moving undetected. It's for crawling through scrub brush to pop up and over a wall, guns blazing. It's useful in EVERY style of play, and the idea that a modern FPS would lack it is like that fps lacking jumping, as far as I'm concerned.
It's a situational feature; it can give you a great advantage if used in the right place at the right time, but it can also do the exact opposite. Going prone does not magically activate godmode, as anyone who has ever snuck up behind a group of proning soldiers can atest to. I vote yes to this, but I feel that some logical restrictions should be put in place, like MAXs not being able to prone, and not being able to throw grenades very far, etc. |
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