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2011-12-25, 10:24 PM | [Ignore Me] #1 | ||||||
Major General
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So its obvious sony is hard at working designing their game to be as hacker and asshat free as possible how do you do you do it? I'v been looking into LoL(Leage of ledgends) system of trail by your peers, they call it the tribunal. you can read more about it here: http://na.leagueoflegends.com/legal/tribunal
Its goal is to obviously lessen the load on the GM's, so things like a good player been reported as a hacker never make it to the GM's and they can bother with dealing with the proper hackers and griefers. in A F2P MMO asshaats are inevitable, Higby has talked about this briefly:
but griefing people isn't just about shooting them, its more than that, its limiting their ability to play the game, while its hard for players to police and judge this in a open world MMO like planetside without proper tools to view the offenders it could be done and misuse of the tools and report system would have to be judged very harshly. Some forms of this would be standing in front of somebodys shots deliberately to give them greif, driving into somebody to give them grief…planting motion sensors in a spawn tube so people cant get out…. Id like to avoid talking about hacking prevention, its obvious SOE are going to do be doing all they can to combat that. What im asking is would you like to system of players been judged by their peers and people that need to be punished be assigned to to a GM for the final verdict. Remember, this system while the players can pardon a player, they cant punish them only a GM can do that. I think it’s a decent system, it would mean GM's don’t have to filter though BS appeals and focus on the ones we see fit for moderation and punishment. this thread was inspired by:http://massively.joystiq.com/2011/12...nned/#comments it shows you some stats on LOLs tribunal. Last edited by SKYeXile; 2011-12-25 at 10:30 PM. |
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2011-12-25, 10:56 PM | [Ignore Me] #2 | |||
Major General
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2011-12-25, 11:21 PM | [Ignore Me] #4 | ||
Colonel
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My name is Traak, I don't cheat, and therefore, I approve this message.
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Bagger 288 |
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2011-12-25, 11:33 PM | [Ignore Me] #5 | ||
Major General
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This system while it does moderate cheaters and hackers, its more built to moderate asshats, retards, exploiters, griefers who insist on making others players gameplay less enjoyable. no 3rd party program can detect if the person is a jerk, they can design the game so that its harder to be a jerk, but there is always going to be jerks, especially with friendly fire.
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2011-12-25, 11:49 PM | [Ignore Me] #6 | |||
Major General
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yes...but they still goto a GM to be moderated and they would be getting spammed with BS complaints that need no moderating at all, probably from some bad or butt hurt player. The system is designed so the players judge them first and hopefully only the ones that warrant action on their account goto GM's. Last edited by SKYeXile; 2011-12-25 at 11:51 PM. |
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2011-12-26, 12:04 AM | [Ignore Me] #8 | ||||
Major General
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i did post this in my first post, because i knew some people just would not get it, but here it is again:
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2011-12-26, 01:00 AM | [Ignore Me] #10 | |||
Major General
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2011-12-26, 04:21 AM | [Ignore Me] #12 | ||
Brigadier General
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The concept wouldn't have much of any room for players using the system to abuse other players. It amounts to a community filtration system to lighten the load on the GMs. No player would ever be punishing anyone, only filtering the load so that the real offenders get punished more quickly.
This would obviously help as part of the anti cheat solution, but like Sky said, the biggest use of this would be to reduce the amount of asshats fucking with people inside the games own rules. Grief points are great, but they can also be abused, forcing grief on someone who doesn't deserve it. He pointed out a lot of these things already. I'm not sure what the issue is. The system seems pretty fool proof, with not much in the way of negatives to offset the positives. It's never going to be the primary way of dealing with hackers, but it will help, and more importantly, it will be a way to deal with game disrupting troublemakers who would never get caught through an automatic system. The team obviously are fans of LoL, so hopefully this is something that they are aware of and are able to implement. |
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2011-12-26, 04:39 AM | [Ignore Me] #13 | |||
Major General
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2011-12-26, 04:55 AM | [Ignore Me] #14 | ||
First Lieutenant
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Duke, STOP POSTING, you clearly have no idea what the hell you're talking about and it is plainly obvious YOU DID NOT READ THE POST.
The idea of using a tribunal system to view griefers sounds like a good idea to me, but it's a little complex (as you mentioned) in an open world mmo. The information obtained in the LOL Tribunal is usually pretty minimal, you can see chat logs, item builds, and previous reports on the player from other games. Still, not a terrible idea, especially the bit about making it easier for GM's. |
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2011-12-26, 06:35 AM | [Ignore Me] #15 | ||
Colonel
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Gaming does not rule my world, I probably would end up not playing if they tried to close the shit I run in the background.
I am not going to reboot after each time I've played Planetside. This would alienate a lot of people who arn't that hardcore about Planetside. I am, but theres a limit with the amount of shit I would take from a game too That said, the idea about the game checking your dxdiag at every launch could work? If the player gets banned, the submitted dxdiag gets banned. If the same dxdiag tries to play on another account, no luck!
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Last edited by Coreldan; 2011-12-26 at 06:57 AM. |
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