Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Damn you, monkey! Oh, damn you to hell!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2003-08-26, 10:57 PM | [Ignore Me] #7 | ||
Sergeant Major
|
Yeah I agree, I have seen way to many bases go neutral because of the number of people that spawn. But wouldn't the respawn technology take some kind of power such as NTU's? Oh wait, I'm trying to make sense of a game that has no sense to it, but hey I like games that make no sense.
__________________
Sig under construction, please refrain from this area. Trespassors will be shot, survivors will be shot again. Have a nice day . |
||
|
2003-08-26, 11:52 PM | [Ignore Me] #9 | |||
First Lieutenant
|
Now if you want that cap, attackers better have their s*** together. Make runs for the generator and spawn tubes and destroy them and all that jazz. |
|||
|
2003-08-27, 01:12 AM | [Ignore Me] #10 | ||
Best idea for base defense I've heard yet. With how fragile ANTs are having a few on hand wasn't really all that realistic and I can't tell you how many great fights over a base died because people would not spawn at the AMSs in the courtyard and instead spawned in the base.
__________________
Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
|||
|
2003-08-27, 06:35 AM | [Ignore Me] #12 | ||
Private
|
The NTU stuff is a good change, Ive yet to be in a medium zerg (we all know how the huge zerg moves, obliterating everything in its path) that cannot take the base. It all usually ends when the base goes neutral, some minor problems with all the AMS' around the base, but they fall quickly enough (usually). Now that the base do not drain so extremely quickly during a huge fight, defence will actually have a chance. Though I have a feeling that a zerg never gives up anyway. But this will give the defenders the oppertunity to defend easier. The question now is will people actually defend the generator now? Its so easy to get into the generator room allready because of the backdoor.
Good patch |
||
|
2003-08-27, 07:21 AM | [Ignore Me] #13 | |||
Sergeant
|
those were needed, now where is the one " Jacked vehicals now can been driven by the jacker, even tho he does not have the cert" |
|||
|
2003-08-27, 08:17 AM | [Ignore Me] #14 | |||
First Lieutenant
|
:O: |
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|