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Old 2003-10-16, 12:00 PM   [Ignore Me] #1
Nitsch
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Patch Notes?


Can someone post the patch notes?

<--------------- swears at his evil work site blocker!
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Old 2003-10-16, 12:06 PM   [Ignore Me] #2
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Version 1.11.14 (Oct. 16, 2003)

1. The Balance Pass is now LIVE. You can view details here.
2. Platoons are also live. Read up on the Platoons Manual Page.
3. The destroyed spawn tube icon will appear properly now.
4. Fixed an issue where the destroyed generator warning would show on the continent map whenever it had taken more than 50% damage, even though it was still functional. Fixed
5. Mines may be deployed in front of doors again. Boomers cannot be placed on walls
6. Fixed an issue that allowed people with the basic Hacking certification to jack vehicles.
7. Removed the vehicle armor indicator from the Implant Terminal. Fixed
8. Fixed issues in the offline tutorial that would prevent players from finishing those missions.
9. Removed Lattice Logic Sockets from bases that do not use the LLU capture method. LLU bases no longer have a graphical representation on the overhead map.
10. The location of repair silos will now appear on the overhead proximity map. The Dropship Centers have 2 repair silos, only 1 is on the map
11. The animation for an active repair silo now displays properly. Fixed
Weapon vehicles will no longer seem to disappear when they enter an AMS cloak bubble.
12. Players that you place on your ignore list can no longer send you squad or outfit invites. This fix also applies to platoons
13. The Skyguard's taillights now appear properly. Fixed
14. Added support for the 3, 4 and 5 buttons on the Razer mouse.
15. Fixed an issue that prevented the AMS from deconstructing if it was blocking a door.
16. Fixed an issue that caused the Matrix Panels on a deployed AMS to be visible through the cloak bubble. Fixed
17. Removed Trunk Options panel from the AMS Vehicle Pane.
18. Fixed an issue where players would not see the animation of other players holstering their pistols.
19. Animations for mounting and dismounting the Prowler will display again. Fixed
20. Fixed an issue that allowed certain weapons to be fired through walls.
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Old 2003-10-16, 12:07 PM   [Ignore Me] #3
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It's too long .
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Old 2003-10-16, 12:09 PM   [Ignore Me] #4
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Old 2003-10-16, 12:10 PM   [Ignore Me] #5
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It's too long .
That's a good thing.
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Old 2003-10-16, 12:10 PM   [Ignore Me] #6
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Old 2003-10-16, 12:12 PM   [Ignore Me] #7
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http://www.planetside-universe.com/patchnotes.php
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Old 2003-10-16, 12:21 PM   [Ignore Me] #8
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Originally Posted by PSU Staff
Doh! Didn't realize PSU had that!
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Old 2003-10-16, 01:58 PM   [Ignore Me] #9
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Originally Posted by Nitsch
Doh! Didn't realize PSU had that!
We have everything
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Old 2003-10-16, 12:33 PM   [Ignore Me] #10
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The mysterious PSU staff speaks again.
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Old 2003-10-16, 12:40 PM   [Ignore Me] #11
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Originally Posted by DramaticFanatic
The mysterious PSU staff speaks again.
PSU staff.. we love you!!!!!!!, tell us who you are!!!!!!!!
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Old 2003-10-16, 02:00 PM   [Ignore Me] #12
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How did you know there were patch notes?
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Old 2003-10-16, 02:07 PM   [Ignore Me] #13
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God told him.
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Old 2003-10-16, 02:09 PM   [Ignore Me] #14
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but it says nothign about the balance steps and the weapon changes. that is what I am really interested in.
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Old 2003-10-16, 02:13 PM   [Ignore Me] #15
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http://www.planetside-universe.com/p...hp?patch_id=66
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