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Old 2003-10-18, 07:20 PM   [Ignore Me] #1
Kikinchikin
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Post balance pass Maxes


Just wondering which maxes everyone thinks are the most effective now that the balance pass has been implemented.

Today I leveled up my VS character on Konried. I mistakenly got comet instead of quasar when trading in my magrider. Turns out the comet and the Starfire are decent AI weapons, especially since stacking damage is implemented. I also do not like the new pounder nearly as much as the old pounder, for i get the same amount of grief but much less damage per shot. and the damn reload time is unacceptable, but thats not the point. Anyways in my opinion Vanu Maxes are the best because of their VERSATILITY! woah the empire benefit has finally manifested!
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Old 2003-10-18, 07:25 PM   [Ignore Me] #2
bryan25
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I think the NC scatter MAX is pretty damn good.
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Old 2003-10-18, 07:27 PM   [Ignore Me] #3
Neon Apocalypse
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vanu quasar max owns now
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Old 2003-10-18, 07:52 PM   [Ignore Me] #4
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i hate MAXs. period.

althoug it might have to do with the fact that i run aroudn with no armor...
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Old 2003-10-18, 09:08 PM   [Ignore Me] #5
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It sucks TR got screwed again. They really messed up the DC max too I think one buddy counted 30 rounds to kill a reinforced grunt.

Last edited by JakeLogan; 2003-10-18 at 09:11 PM.
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Old 2003-10-19, 12:09 AM   [Ignore Me] #6
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Thats because its supposed to be an AV weapon.
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Old 2003-10-19, 12:16 AM   [Ignore Me] #7
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The VS AV MAX kills infantry like lightning.

Not complaining, just recalling a very fast death.
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Old 2003-10-19, 12:19 AM   [Ignore Me] #8
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maybe i killed you today veteran? Were you on solsar or amerish at all in the early to mid afternoon?
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Old 2003-10-19, 12:20 AM   [Ignore Me] #9
dscytherulez
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Yeah the comet is pretty hot now, and they really did fuck up the DC max. It sux against heavily armored vehs too, It cant take a tank for the life of it. The burster is much better now though. I have a quasar, i hate it, it takes forever to kill a grunt with it. They almost have enuff time to get off 2 decis at close range b4 they die if they are in reinforced, in fact sometimes they do if u miss a couple of times...

Edit: Its good at ranges now though
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Old 2003-10-19, 12:21 AM   [Ignore Me] #10
Kikinchikin
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wtf i thought they boosted the quasar?
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Old 2003-10-19, 12:41 AM   [Ignore Me] #11
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Very likely Lilbird. I recall some good battles there.
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Old 2003-10-19, 02:27 AM   [Ignore Me] #12
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Keep in mind this is coming from someone who plays VS 90% of the time- Comet was overbuffed, pounder was overnerfed. I have no input on the other MAXes.
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Old 2003-10-19, 02:28 AM   [Ignore Me] #13
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Quazar is more dangerous outside than any other MAX because an airborn max is extreamly hard to decimate. Indoors, they kill me most of the time before I can get that second deci off.
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Old 2003-10-20, 02:56 AM   [Ignore Me] #14
Flammey
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No, the Comet is very decent at outdoor medium range battles. Short range battles are dangerous for a Comet, as the exploding plasma tends to hurt itself quite badly. But the Comet is decent at AI and AV just not AA, unless that AA is not moving at all. The Comet is better at AA than the Starfire, as the Comets shots explode, so near misses still hurt. But with the Starfire, you can not hurt yourself in short range battles. As for the Quasar, if you can't own people short range with it, despite that guy holding a Decimator, then you suck balls. Right now, the Quasar can kill a soldier with a Decimator at short range even before he can get a second shot off, sometimes even before he can get the first shot off, if you catch him off guard. As for the other MAX's, I dunno, I've not used them since the patch. mainly trying to work on my VS CR since the addition of platoons and increased CR EXP makes it easier to get experiance when you cap a base. I got 4500 for one base on Hossin yesterday morning. The rest of my squad got 2200 each. I'll take that.
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Old 2003-10-20, 03:13 AM   [Ignore Me] #15
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I dunno, I've had horrible luck at anti-infantry with the Comet. I'll be getting all three on my Markov character tho.
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