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View Poll Results: Which do you prefer?
Get rid of the HART totally. 9 27.27%
Restore the 10 minute wait on the HART. 14 42.42%
Increase the HART timer 1 to 2 hours. 4 12.12%
Keep the HART with the 1 minute timer. 4 12.12%
Why even have a timer on the HART? 2 6.06%
Voters: 33. You may not vote on this poll

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Old 2003-10-30, 04:15 AM   [Ignore Me] #1
Aen
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HART Poll.


You've all most likely seen the thread if not click the link below to figure out the details/discussion on it. Then vote your opinion.

http://www.planetside-universe.com/f...ad.php?t=15868
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Old 2003-10-30, 05:10 AM   [Ignore Me] #2
DramaticFanatic
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I think the HART timer should be 5 minutes because it is very annoying when you log on and miss the HART, ending up having to wait ten minutes. Or maybe, like you mentioned, it should be removed completely so there is more team work and cooperation.

Last edited by DramaticFanatic; 2003-10-30 at 05:12 AM.
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Old 2003-10-30, 06:12 AM   [Ignore Me] #3
Veteran
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Getting rid of the hart screws solos, who have just as much right to play as the next guy.

10 mins was fine. 1 min makes Galaxy a one-trick pony.
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Old 2003-10-30, 07:59 AM   [Ignore Me] #4
TheRagingGerbil
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Removing the Hart wouldn't screw the solo's. Those people are usually just looking for a fight anyways, so let them instant action in.
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Old 2003-10-30, 08:18 AM   [Ignore Me] #5
Kikinchikin
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youy really left out a few options. Wheres the somewhere in between 10 minutes one or like 20 minutes. Because an hour is rediculous, the one minute is kinda goofy too there should obviously be a hart leaving 10 minutes the only one that was logical (IMO)
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Old 2003-10-30, 08:27 AM   [Ignore Me] #6
SleightOfHand
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I like the idea of nerfing the HART...maybe have *one* HART arrive at *one* villa every twenty minutes or so.
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Old 2003-10-30, 09:02 AM   [Ignore Me] #7
Black
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Need more Transports out there so no HART Replace it with a meeting building
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Old 2003-10-30, 09:33 AM   [Ignore Me] #8
Liquidtide
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--> Sleightofhand, ha ha ha Penguins!

Last edited by Liquidtide; 2003-10-30 at 09:38 AM.
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Old 2003-10-30, 09:39 AM   [Ignore Me] #9
Destroyeron
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I don't understand why all you people care how long the HART is. Perhaps unlike you people, some people can only play for half an hour at a time, and waiting 10 minutes for the HART is a bitch. You people who want to demolish the HART, chances are YOUR not going to get a gal cert anyway, and you just like flying instead of usuing the HART. So fuck you, and get a gal and all you people who want to use them can. They rest of us can just take the HARt and get to the fighting.
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Old 2003-10-30, 10:56 AM   [Ignore Me] #10
kerosene31
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Originally Posted by Destroyeron
I don't understand why all you people care how long the HART is. Perhaps unlike you people, some people can only play for half an hour at a time, and waiting 10 minutes for the HART is a bitch.
Yeah I agree totally. I solo a lot, and it helps me out a lot without having to waste cert points on a vehicle. Instead I cert in engeneering and repair base defenses to help the team.

Even when I do look for a squad, I often will first go to an area of heavy fighting first, then look for a group there, rather than wasting time in the sanctuary.
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Old 2003-10-30, 11:13 AM   [Ignore Me] #11
Black
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Originally Posted by Destroyeron
I don't understand why all you people care how long the HART is. Perhaps unlike you people, some people can only play for half an hour at a time, and waiting 10 minutes for the HART is a bitch. You people who want to demolish the HART, chances are YOUR not going to get a gal cert anyway, and you just like flying instead of usuing the HART. So fuck you, and get a gal and all you people who want to use them can. They rest of us can just take the HARt and get to the fighting.
Someone is having a temper tantrom
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Old 2003-10-30, 09:50 AM   [Ignore Me] #12
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I hope they get rid of it. More teamwork and cooperation, gal pilots, and sunderer drivers.
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Old 2003-10-30, 10:46 AM   [Ignore Me] #13
Happy lil Elf
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Ok, here we go again.
*Deep Breath*

An hour is not, in fact, rediculous. It's part of a larger scheme and one which kills two birds with one stone. Increase the HART timers to a minimum of one hour. Chnage it so you can HART onto locked enemy continents. Change it so the only people who can pass through a warpgate to a locked continent are the Empire that locked the continent.

Cripple the HART. We'll actually start to see Galaxies and Sunderers again.
Cripple warpgates on locked continents. Give us a reason to lock them.
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Old 2003-10-30, 10:48 AM   [Ignore Me] #14
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Destroyeron, find a way to make your sig smaller. That's fucking rediculous.
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Old 2003-10-30, 12:17 PM   [Ignore Me] #15
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Hey Destroyeron, If you read what people are saying, you'll notice they don't mention a thing about adjust instant action. Shit can the hart or change it to an hour or two.

If you need to get to fighting, just use instant action.
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