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Old 2003-11-30, 05:50 PM   [Ignore Me] #1
Derfud
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HFS, Super Mario beaten in 11:02


http://www.albinoblacksheep.com/video/smb3.php

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Old 2003-11-30, 06:06 PM   [Ignore Me] #2
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Old 2003-11-30, 06:09 PM   [Ignore Me] #3
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HFS! Did you see the 1UP combo's that guy made?!
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Old 2003-11-30, 06:12 PM   [Ignore Me] #4
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I havn't played that game in sooo long. But then there is a difference between finishing a game and beating it.
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Old 2003-11-30, 07:28 PM   [Ignore Me] #5
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Holy craptasm. The Japanese have Uber-geek skillz.
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Old 2003-11-30, 07:38 PM   [Ignore Me] #6
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Its also on ebaums. Its very leet.
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Old 2003-11-30, 07:41 PM   [Ignore Me] #7
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Wow... All through that video I felt like Neo watching Morpheus do the first big jump... "Thats not possible..."
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Old 2003-11-30, 08:19 PM   [Ignore Me] #8
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The combos are definately impressive, beating Super Mario 3 in 11 minutes not so much. Super Mario in 11:02 would be impressive. Super Mario 3 in 11:02 is simplicity when you use the flutes
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Old 2003-11-30, 08:32 PM   [Ignore Me] #9
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Wtf
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Old 2003-11-30, 09:40 PM   [Ignore Me] #10
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Originally Posted by Hamma
Wtf
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Old 2003-11-30, 09:44 PM   [Ignore Me] #11
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You know it's all video games and procreation over in Japan, what do you expect?
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Old 2003-11-30, 09:59 PM   [Ignore Me] #12
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Good call
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Old 2003-12-01, 12:42 AM   [Ignore Me] #13
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hfs that rocks
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Old 2003-12-01, 01:57 AM   [Ignore Me] #14
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i have a feeling this was run by a computer. simply too precise for a human. look at how he sends those last minute fireballs in midair to take out that ONE guy about to fly off the screen just to keep the 1up combo going. then again, these are japanese we're talking about here...
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Old 2003-12-01, 05:36 PM   [Ignore Me] #15
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Originally Posted by TheAngelOfWar
i have a feeling this was run by a computer. simply too precise for a human. look at how he sends those last minute fireballs in midair to take out that ONE guy about to fly off the screen just to keep the 1up combo going. then again, these are japanese we're talking about here...
Not a computer, I see people pull crap like that in games all the time. It looks super impresive to a relative novice but in fact it's pretty much just routine for people who have put that much time into a given game. A great example of this would be DDR/Stepmania. In Stepmania my little brother can get AAA (a, for the most part, perfect score) on songs with his off hand that I can't even finish with my good hand and he has friends who can do certain songs with their feet on a DDR machine that he can barely finish them in Stepmania.

The real question is how many runs did it take for him to get to that point. Once you play the same 15-20 minute seqence over and over a couple hundred times it starts to kinda just become habitual
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