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2003-12-17, 02:20 PM | [Ignore Me] #1 | ||
Corporal
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Will they ever have night time battles.
Think abou it. All vehicles have headlights. Aircraft have nightvision and lights. Bases have automatic search lights and flares can be fired into the air for invasions and recon. Too bad thier isnt a flame thrower. Another thing. I havent played since sep. I was wondering what has happened so far. Have they wiped the servers? Made 3 only. Werner, Markov, Emerald? Just wondering, oh and what happens when you have core combat and if you dont. do you still play the original, just you get more? |
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2003-12-17, 02:24 PM | [Ignore Me] #2 | ||
nighttime is something i've wanted pretty hard for a long time. big floodlights around bases small ones around towers, and they go out when the gen gets dropped. maybe even able to shoot them out (shoot a transformer at the bottom, located along the walls between phalanx, repairable the same way)?
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-martyr |
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2003-12-17, 02:39 PM | [Ignore Me] #3 | ||
Man, this has been a dream of mine for the longest time...
The current system sucks. Darken the sky and bring in the fog and call it night. I should be able to snipe just as well during the day as I can at night. Even better at night actually because the bases would be lit and I'd be on a dark hillside. Hindering my vision by fog just to portray nighttime is ghey. |
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2003-12-17, 03:13 PM | [Ignore Me] #4 | ||
-- Nightvision goggles (NVGs) and an all-new helmet inventory slot
-- Infravision implants (IFV implant) for certain armor types that do not have a helmet inventory (ie, MAX and infil suit, possibly standard armor since the avatar has no helmet) -- Helmet inventory slot: allows addition of NVGs or a small HUD that acts like short-range radar -- flashlights on weapons barrels -- Starlight optical enhancements on weapons (NVG for zooming-in) -- spotlights and slow-moving rotating searchlights on base walls |
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2003-12-17, 05:47 PM | [Ignore Me] #7 | ||
Major
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Lodestar is here, and vehicle certs now come as "combos" of vehicles instead of one-offs. Iron sights are cool when used for realism (CoD is whicked, but wayyy too short for my liking), but I don't think PS is on the realism gravy train. We are cybernetically enhanced, immortal soldiers from the future, after all.
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2003-12-17, 06:11 PM | [Ignore Me] #9 | ||
Colonel
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OMG! This is something I've wanted for a very long time. It would be incredibly kewl to be able to sneak up behind someone, knife them or blows them away, then move on quickly under cover of darkness. I agree with the proposal to have an inventory slot for night-vision goggles/other miscellaneous items.
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2003-12-17, 07:04 PM | [Ignore Me] #12 | ||
Corporal
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i know we need sun, im talking about real life. 12 hours of sun, 12 hours of night. of cour it would break down in time, but there needs to be more realism. they need body shots too. in the standard suit- the one you spawn from. it should be 1 hit kills in the head and 2 for the chest. So on and so forth. Planetside has just gone downhill in my point. They need better things going.
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2003-12-17, 08:15 PM | [Ignore Me] #15 | ||
Captain
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The sporlight/floodlights should be mannable, like the turrets, with maybe a 20mm MG mounted on it. suwheet. a sixth weapon slot, with a flashlight! secondary mode would be to hit some1 with it, with half the damage of a knife, just for fun. can you imagin trying to spot an infl in the dark? a slight shimmer... I would get paranoid. hehe.
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