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2003-01-27, 03:00 PM | [Ignore Me] #1 | ||
Private
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Ok im not new to mmog game's as ive played ww2online since it's release..yes it's had more than it's share of problem's..but if you join a good unit it's that alone which make's you play as often as you shouln't..LOL
Ok in ww2online they have a 64 player visible player limit meaning over 64 and people and vehicle's blink in and out causing at time's huge confusion and annoyance....so my question is thus..has PS got the 64 player limit or have they raised the bar and gone 128??? Any meaningfull replie's will be greatly apreciated any other comment's will be thrown in the bin..thank you.. |
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2003-01-27, 04:13 PM | [Ignore Me] #4 | ||
I heard that with that limit it just doesn't render people not in your los. So guys inside buildings and on the far side of them just won't be rendered, you can't see them anyway so it doesn't matter.
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2003-01-27, 04:18 PM | [Ignore Me] #7 | ||
I think that they all will be rendered if they are withing cliping range. the 200 person limit refers to the maximum number or players on 1 continet at a time.
I think it was higher that that too though, and is subject to change. I very highly doubt the players will be blinking in and out of your screen.
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Some say power corrupts, I say the corrupt seek power. |
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2003-01-27, 06:00 PM | [Ignore Me] #8 | |||
PSU Admin
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2003-01-27, 06:12 PM | [Ignore Me] #9 | |||
Sergeant
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2003-01-31, 04:01 PM | [Ignore Me] #11 | ||
Private
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Well im still unsure on this as 64 player limit i meant in field of view ....200 to a continent is poor realy as ww2online can have thousand's on same server and map at same time...
I should have said more clearly in your field of view..from what ive read of other mmog's the 64 player limit is a problem..this game seem's more small squad action's maybe ten to fifteen men..maybe wrong but hey..we shall see.. |
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2003-01-31, 04:08 PM | [Ignore Me] #12 | ||
Contributor Major
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^possibly, but I definitely forsee some larger confrontations when the focal point is going to be around a few bases on a continent.
I'll be anxious to see what kind of performance hit there might be during those bigger confrontations. I know in DAoC during bigger RVR battles, my machine gets brought to it's knees, and while that sucks for an RPG, that would be unacceptable for a FPS. |
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2003-01-31, 04:17 PM | [Ignore Me] #14 | ||
Private
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^^ Hahahaha
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2003-01-31, 04:17 PM | [Ignore Me] #15 | ||
Staff Sergeant
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There is no visible players limit. SmokeJumper has talked about this in the officiel forums (seach the Officiel forum updates here, and you'll proberly find the thread). He also mentions that have been playing battle with over 120 (as I recall, correct me if I'm wrong) people, without any problems.
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