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View Poll Results: Should they revamp sound in PS | |||
Yes | 30 | 75.00% | |
No | 10 | 25.00% | |
Voters: 40. You may not vote on this poll |
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2004-02-17, 11:29 PM | [Ignore Me] #1 | ||
Contributor First Lieutenant
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WHy is teh sound it planetside so weak. Nothing sounds like it backs any punch. I wanna hear a vanguard shoot its 150mm sound like a tank cannon not someone stomp on the ground. I want my cycler to sound like it is shooting bullets not beans.
i should hear a reaver from 100 meters away not .00000005 does anyone else agree with me? |
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2004-02-20, 02:10 PM | [Ignore Me] #9 | ||
Private
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If you want more "punch" in the sounds, i.e. you want to feel them through the floor, then I suppose you could alter the 3dsounds.wav file and tick the Read-Only checkbox so it doesn't get re-downloaded. The only thing you have to worry about is making sure all the sounds stay exactly the same length, or you WILL have to re-download. However, if you want totally new or different-sounding sounds, then you'll have to petition the devs for them. Personally, I think modifying the 150mm cannon's sound so it has 500% more bass should be enough for anyone.
P.S. You can open up 3dsounds.idx in Notepad to get a general idea of where all the sounds are in the file. |
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2004-02-18, 01:39 AM | [Ignore Me] #11 | ||
Private
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I came back to PS after Call of Duty. There, it sounds like they've got a microphone in a sound lab, shooting Thompsons into sides of beef. Here, it sounds like noises you'd make with your mouth as a kid. Some guns are all right, but others aren't... ok, most suck. Sweepers are a nasty example, they don't even sound like a shotgun. Its BOOM clak BOOM, not shoom shoom. You've got to pronounce the gunshots here.
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2004-02-18, 05:34 PM | [Ignore Me] #12 | |||
First Lieutenant
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