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Old 2004-06-07, 12:53 PM   [Ignore Me] #1
mussina
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anti vehicular weapons


I like using anti vehicular weapons especially the phoenix. But if this weapon is powerful enough to use on a vehicle then it should do some serious damage to a individual. I am finding that at times it takes 4 or 5 hits to kill a individual who is not in a max suit. It should be 1 shot for infiltration suit, 1 or 2 shot for every other suit
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Old 2004-06-07, 12:57 PM   [Ignore Me] #2
Indecisive
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You are kidding, right?


No. No it should not.

If that was the case. Everyone would carry around the fucking pheonix and not use any AI weapons.

Realism is not a staple of PS. Its called balance. Which I could argue with, but I wont, in here.
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Old 2004-06-07, 01:18 PM   [Ignore Me] #3
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Yeah, We use a thing alled rock paper scissors ballance.

ie: AV does good against Vechs but not People, AI does good against People not vechs.

And a new cool thing is Maxes are now going to have thier own damage sttistics, so that means AV will no longer be underpowered against vechs and overpowered VS maxes
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Old 2004-06-07, 01:57 PM   [Ignore Me] #4
JakeLogan
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I have already dealt with the 2 shot uber kill lancer. PLEASE don't make me go through that shit again.
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Old 2004-06-07, 03:04 PM   [Ignore Me] #5
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Yeah, I'm a huge AV fan, all my characters have it, but that is a terrible idea.
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Old 2004-06-07, 03:13 PM   [Ignore Me] #6
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Originally Posted by Rbstr
Yeah, We use a thing alled rock paper scissors ballance.
A good point there
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Old 2004-06-07, 03:29 PM   [Ignore Me] #7
_-Gunslinger-_
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Also maxes should be able to charge shields when at an amp station. Oh and the whole AV should pwn everything is the original bad idea. Like they invented the wheel and then said AV should kill infantry in two hits.
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Old 2004-06-07, 03:32 PM   [Ignore Me] #8
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only thing av is good for is to kill maxes and annoy the hell outta tanks and airplanes.
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Old 2004-06-07, 05:33 PM   [Ignore Me] #9
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Try a punisher with jammer grenades and Decimator combo with rexo....Really pisses those Prowler tower campers off ).
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Old 2004-06-07, 05:56 PM   [Ignore Me] #10
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Yeah, because the prowlers suck to begin with heh.
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Old 2004-06-07, 07:12 PM   [Ignore Me] #11
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on the word about weapons, probably some of u have noticed this, the vanu have no real anti-air except for MAX's!
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Old 2004-06-08, 02:21 AM   [Ignore Me] #12
WolfA4
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Originally Posted by Sharp
on the word about weapons, probably some of u have noticed this, the vanu have no real anti-air except for MAX's!
oh please the vanu have a TANK capable of being a damn good anti-air vehicle.
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Old 2004-06-09, 02:39 PM   [Ignore Me] #13
mussina
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One person wrote if it was that easy to kill someone with the phoenix then everyone will have it. well they should then change it to have a squad based game where everyone is assigned to a squad like in americas army where one or two individuals will have anti vehicular some will have special assault etc etc etc. as you spawn you will be assigned to a squad or platoon and that is who you will be attached to throughout your gameplay until you respawn somewhere else or quit playing I think this way weapons can be alittle more balanced and with vehicles you can have mechanized units with infantry mixed in this way you can have the right configurations in your squad platoon or mech unit not everyone will have the same weapon and maybe it would be alittle better to use wepons and have the right effect that they should have and not where it takes 4 or 5 shots because not everyone will be able to get the same weapon
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Old 2004-06-11, 10:22 PM   [Ignore Me] #14
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Originally Posted by mussina
One person wrote if it was that easy to kill someone with the phoenix then everyone will have it. well they should then change it to have a squad based game where everyone is assigned to a squad like in americas army where one or two individuals will have anti vehicular some will have special assault etc etc etc. as you spawn you will be assigned to a squad or platoon and that is who you will be attached to throughout your gameplay until you respawn somewhere else or quit playing I think this way weapons can be alittle more balanced and with vehicles you can have mechanized units with infantry mixed in this way you can have the right configurations in your squad platoon or mech unit not everyone will have the same weapon and maybe it would be alittle better to use wepons and have the right effect that they should have and not where it takes 4 or 5 shots because not everyone will be able to get the same weapon
Or we could simply leave well enough alone and let the AV take out the vehichles, the AI take out the infantry, and the AA take out the aircrafts, and let people choose what they want to do.

I am not sure about you, but if I want to go tearing around with my rocklet gun, snipe folks from distant places, or let tanks have it with a decimator lancer striker what-have-you, I don't want the game to tell me I can't because there are too many other players of that type around.

Instead, lets just try and perfect the rock paper scissor balance, where if the enemy insists on using nothing but their brand new AV weapons, a infantry rush will quickly change their mind.
Or at least that is the general idea...
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Old 2004-06-14, 07:24 PM   [Ignore Me] #15
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Or we could simply leave well enough alone and let the AV take out the vehichles, the AI take out the infantry, and the AA take out the aircrafts, and let people choose what they want to do.

I am not sure about you, but if I want to go tearing around with my rocklet gun, snipe folks from distant places, or let tanks have it with a decimator lancer striker what-have-you, I don't want the game to tell me I can't because there are too many other players of that type around.

Instead, lets just try and perfect the rock paper scissor balance, where if the enemy insists on using nothing but their brand new AV weapons, a infantry rush will quickly change their mind.
Or at least that is the general idea...
agreed
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