Tower Counter-Sniping Tips - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: I'm dating your mom.......SIKE!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-07-17, 03:00 PM   [Ignore Me] #1
Meursault00
Staff Sergeant
 
Meursault00's Avatar
 
Post Tower Counter-Sniping Tips


I find being a sniper when your empire is on the offensive is a lot easier than being a sniper while on the defensive. This is simply because your choices of cover are more limited than that of an offensive sniper who has the numerous trees, rocks, ditches and such to hide in. So during one tower battle, where the enemy had about 2 snipers for our 1, I began trying new tactics. Here is what I found:

1. Get away from the tower.
Just because the tower is close, and a lot of friendlies are neaby, doesnt make the tower safe. In fact, it's probably more dangerous to be in the tower because every sniper will have his or her bolt driver trained on you and your friendlies, and picking out snipers from grunts is as easy as telling a person who's crouching from a person who's running.

2. Find a nice spot.
Okay, so you've escaped the hellish battle, now you want to take out those snipers. Enemy snipers are easy targets for counter-sniping once you are out of the tower. Get in a position where you won't get detected by grunts or cloakers, but also gives you a nice clean shot of as many snipers as possible. In short, flank the enemy, be parralel to the snipers.

Don't go for the highest peak you can find, because then you become a giant ass target for every sniper below you.

3. Taking the shot.
If you have advance targeting, you can pick off the weak ones first. But really it doesn't matter because an average sniper will usually keep themself as healthy as possible.

Snipers tend to congregate, and because not many snipers speak to each other directly, you can usually take down two or three without much trouble from the other snipers on the hill. But after that, they start to get smart and start looking for you.

Most snipers will run away, some will stay and try to look for you after being shot, and others have such tunnel vision that they don't notice getting shot, making a second shot pretty easy.

Eventually after killing enough snipers and grunts, friendly snipers will be able to breath and some will come to join you. But don't hang around too long, because a group of snipers is a great target for snipers (as we learned) and cloakers, and grunts, and vehicles, and blah blah blah blah. Basically your grop is now a giant "Hey, look, I'm an easy kill if you get close enough"

It doesn't hurt to have a friendly cloaker follow you and use you as bait when there are a lot of cloakers in the area.

When you start to have a group around you, begin thinking about moving to a new local.

Remember as a sniper your jobs include, but are not limited to:
Counter-sniping
Sniping grunts
Demoralize the enemy (by hitting a target, even though it may not be a kill shot)
Scouting

A sniper is truly at home out in the field, not cooped up in a base.
Meursault00 is offline  
Reply With Quote
Old 2004-07-17, 04:03 PM   [Ignore Me] #2
Terran Sniper
First Sergeant
 
Terran Sniper's Avatar
 


Originally Posted by Meursault00
A sniper is truly at home out in the field, not cooped up in a base.
Tell that to the Soviets from WWII
__________________
Terran Sniper is offline  
Reply With Quote
Old 2004-07-17, 06:09 PM   [Ignore Me] #3
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


Well, the soviet snipers didn't operate from bases, they merely used bombed out buildings instead of trees and rooftops instead of hills.
Lartnev is offline  
Reply With Quote
Old 2004-07-17, 07:02 PM   [Ignore Me] #4
JetRaiden
Lieutenant General
 
JetRaiden's Avatar
 
Misc Info


all of that is pretty obvious to me at this point. I like sniping defensively too because you dont have to go anywhere to find targets. they come right to you.
JetRaiden is offline  
Reply With Quote
Old 2004-07-17, 07:34 PM   [Ignore Me] #5
HawkEye
Major
 
HawkEye's Avatar
 
Misc Info


i dont snipe
__________________
HawkEye is offline  
Reply With Quote
Old 2004-07-18, 01:37 AM   [Ignore Me] #6
Destroyeron
Troll x2
 
Destroyeron's Avatar
 


Originally Posted by JetRaiden
all of that is pretty obvious to me at this point. I like sniping defensively too because you dont have to go anywhere to find targets. they come right to you.
I agree
__________________
Destroyeron is offline  
Reply With Quote
Old 2004-07-18, 08:34 AM   [Ignore Me] #7
PhatBoy
Private
 


I was just wondering what would be the best implants for a sniper who snipes from a distance. I guessed that enhanced targeting would be good, and so would range magnifier, but would darklight be useful, since it's only useful against cloakers, and they normally stay close to bases, right?
PhatBoy is offline  
Reply With Quote
Old 2004-07-18, 08:37 AM   [Ignore Me] #8
ORANGE
First Lieutenant
 


range magnifier bites for sniper get personal shield instead and keep darklight and enhanced target and youll be fine
ORANGE is offline  
Reply With Quote
Old 2004-07-17, 07:47 PM   [Ignore Me] #9
Meursault00
Staff Sergeant
 
Meursault00's Avatar
 


Yea, defensive sniping is fun for me too for the same reason. But it stops getting fun when you get swamped by enemy snipers.

Oh and when I said that: Snipers are truly at home...blah blah blah, I was not using any historical reference or anything, I based this statement off of how I viewed the game and sniping in this game. Buildings have all these little nooks and crannies that a base in Planetside simply does not. However, in the field, there are tons of trees, rocks, land formations, destroyed vehicles, everything to give you cover.
Meursault00 is offline  
Reply With Quote
Old 2004-07-17, 09:07 PM   [Ignore Me] #10
Cauldron Borne
Captain
 


indoor sniping:



funny as hell.
__________________
CauldronBorne, LiquidForce

SPAM SONG! (Yes, it DOES exist kiddies.)
Cauldron Borne is offline  
Reply With Quote
Old 2004-07-17, 09:57 PM   [Ignore Me] #11
DeltaForceAlpha
Corporal
 


Yea, always also fun to have a squadmate cloaker with melee booster get behind the sniper unnoticed and stab him the same time you shoot him so it's instant kill except only one visible person.
DeltaForceAlpha is offline  
Reply With Quote
Old 2004-07-17, 11:44 PM   [Ignore Me] #12
ORANGE
First Lieutenant
 


I find the best place to snipe from while defending a tower is the corners of the rooftop I can usually get between 5-10 kills before being taken out while countersniping, however if you are pinned inside you shouldn't be trying to get out to go snipe you should store your bolt driver and protect the CC, and as soon as even one person comes to your spot to snipe with you move don't wait until their is a group and after two shots always always move even if it is just behind a rock nearby for a min or two
ORANGE is offline  
Reply With Quote
Old 2004-07-18, 09:32 AM   [Ignore Me] #13
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


Originally Posted by Meursault00
I was not using any historical reference or anything
I'm sure you mentioned something about a world war?

And yeah defensive sniping is more fun due to the fact that snipers work best that way. At least from a kill standpoint.
Lartnev is offline  
Reply With Quote
Old 2004-07-24, 11:31 PM   [Ignore Me] #14
Cauldron Borne
Captain
 


Bridge sniping...'nuff said
__________________
CauldronBorne, LiquidForce

SPAM SONG! (Yes, it DOES exist kiddies.)
Cauldron Borne is offline  
Reply With Quote
Old 2004-07-25, 05:32 AM   [Ignore Me] #15
Meursault00
Staff Sergeant
 
Meursault00's Avatar
 


Bridge sniping is the BOMB, but let this thread die!
Meursault00 is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:26 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.