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2003-02-10, 04:33 PM | [Ignore Me] #1 | ||
Author Topic: Underpowered Landing Towers
WarHampster911 Station Member Registered: Dec 2002 posted 02-08-2003 01:47 PM user search report post -------------------------------------------------------------------------------- Last night at the developer interview you talked about the three towers and you said the landing tower was underpowered I jsut wanted to give you a boosting idea. Why not when you land nanite machines around the pad repair your ship and you can take off in 30-40 seaconds. It wouldnt overpower them, but they would be more important and stronger, especially when you fot in a dog fight and got some dmg you can just lan on a nearby pad and takeoff for more fighting in 20-30 seaconds very useful and a great idea! Thoughts, ideas, opinions? Rogue sets it straight. rogue13ps Station Member Registered: May 2001 posted 02-10-2003 09:19 AM user search report post -------------------------------------------------------------------------------- mosquitos can be repaired, but they cannot repair themselves or anything else. http://boards.station.sony.com/ubb/p...ML/002513.html
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2003-02-10, 04:43 PM | [Ignore Me] #2 | |||
Lieutenant Colonel
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What happened to the mosquitos ability to repair things????
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2003-02-11, 08:03 PM | [Ignore Me] #9 | |||
Lieutenant Colonel
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I'll be scouting in the Mosquito thank you very much. |
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2003-02-13, 04:16 PM | [Ignore Me] #12 | ||
Private
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heres the deal: no one cares if you show up on radar in a reaver, bring it! its just scouting. i agree the mosiquos or what ever are way to insignificant now other then being stealth, the have little offenive and little defencive, so why would a piolt pick it over a reaver?? i think if the mosiqutos can repair they would be MUCH more usefull
stevo- |
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2003-02-13, 04:32 PM | [Ignore Me] #13 | |||
Lieutenant Colonel
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Also keep in mind the only real advancement in the attack capabilities of the Reaver is dumbfire rockets, and the turret is movable. |
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