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2005-04-19, 10:48 AM | [Ignore Me] #1 | ||
Lieutenant Colonel
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Bear with me me - this is a modest idea, really.
The goal here is to get get infantry back in the game out side of bases on more than just battle islands. -The suit would be identical to Agile armor slot and armor wise. But would only yet move at reinforced Armor speed. -It would look just like Agile to other infantry and maxes and have no effect on how well they see you. -Any one in a vehicle would not be able to see you unless you were closer than 75 meteres(It might be wise to make an exeption for Skeeters and let them see as well infantry.) You would be completely visible inside 75 meters and completely invisible outside of 75 meters to vehicles. This would have 2 signifigant effects. First it would allow for more infantry engagments in the the open. Second it would encourge infantry gaurds for stationary armor. Both of these effects would make the game more fun and varied as well as bring it slightly closer to real life combat tactics. And the coding change is relatively simple so it should be possible to implement.
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2005-04-19, 11:05 AM | [Ignore Me] #2 | ||
I like the concept, but I can't say I'm a fan of the execution. I'd prefer a way to make infantry more viable outdoors while still allowing Agile, Reinforced, and so on to function. Making a new type of armor to address this issue may not be the best way to tackle it.
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2005-04-19, 11:14 AM | [Ignore Me] #3 | ||
Lieutenant Colonel
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Well I have another simpler suggestion.
Dont allow vehicles(except the skeeter) to see any infantry at over 100 meters. I decided on my first suggestion because I figured it would be easier to sell to naysayers. Either one would improve thr game greatly. In the real world it is much harder to see people from in side an off road vehicle than when you are walking(barring high tech imaging shit.) I think this is one are where the game would be greatlu improved if it was made more like real life.
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2005-04-19, 02:41 PM | [Ignore Me] #6 | ||
Contributor Major
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It would help the softies, but whats the range on AV weapons? i think its more than that, so would be a real pain to keep getting hit with a lancer or phoenix or striker with no chance of seeing what is doing it.
On the other hand, if you reduce sight range to just outside effective weapons ranges, that could work, but people relaly dont engage others at that sort of distance. |
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2005-04-19, 06:47 PM | [Ignore Me] #10 | ||
Lieutenant Colonel
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I think some of you are really missing the point.
This in practice would be nothing like an inf suit. There wouldnt be any overlap even. But you do make a good point about AV weapons. So I thought of a simple solution. Dont let anyone wearing the suit hold a striker, phonix or lancer. I think decimators would be ok at that range.
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2005-04-20, 03:02 PM | [Ignore Me] #15 | ||
Contributor Major
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Actually they could apply the same style limiter that they have on BI to a suit, it prob woundnt be to difficult. But im not sure how many people would go for a mandatory visual range reduction for veh's vs. infantry. I understand the idea to make infantry better outdoors, but i personally dont htink this is the direction i would like ot see it go.
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