There's news on the official forums about a change to the release balance pass. Here is a snippet:
1) Magrider handling improved significantly. (See notes about "momentum killer" feature that's coming soon.)
2) Lightning handling: The "off-the-line" speed was improved, although the max speed and time to max speed are essentially unchanged. But the Lightning has a faster acceleration curve from a stop now.
3) The "bleed %" on the explosion of the Magrider's main cannon has been increased so that it does more damage at the edge of its explosion. This allows the main cannon to have more of an effect against infantry than before.
4) Direct-hits by tank shells (150mm and 100mm) will now kill infantry immediately. However, near misses will still leave infantry relatively untouched.
For more information click
here. Also, as stated in the Dev Interview the balance pass is expected early next week.
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