SamHayne has posted the weekly dev activities as Sporkfire is away and there are a LOT of them!
Here's a taster:
Ok, so what are we up to this week? Well, we have our next release version, 3.3, in internal testing now and will see it on Public Test this week. We have a lot of great stuff in 3.3 including:
Merit Commendations
Some balance changes, includingA few BFR tweaks, based off the recent changes. Address the Switchblade�s ammo (or lack thereof)Slight AV MAX buff
I�ll post more on these balance changes separately.
A whole lotta fixings, including:
World: Corrected an issue that would allow players to enter an enemy sanctuary.
Armor: Infiltration Suit: Appears visible after exiting a Switchblade, Ancient Sentry Turret, Flail or Router.
Implant: Range Magnifier: hitting ZOOM and ESC multiple times can cause stamina to drain foreverImplants: Sometimes do not activate until after you dieImplant Icons: Icons on the "Character Info" window do not update properly if a player logs off before initialization is complete
CTD fix when a Colossus Burster fires between two enemy flight vehiclesCTD issue where decals were released while still referenced
Weapon: Striker: Circles around turrets in Tracking mode.
You can find the complete (and much longer) list of activities here
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