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View Poll Results: Should swimming be a part of PS:N? | |||
Yes, please explain below | 24 | 72.73% | |
No, please explain below | 9 | 27.27% | |
Voters: 33. You may not vote on this poll |
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2011-04-07, 10:11 PM | [Ignore Me] #1 | ||
Contributor General
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So, we all know that you can't swim in PS. If in PS:N they have a sizable water source, do you think swimming should be a capability? If so, what armor types should be allowed to swim, or for how long should each armor type be allowed to stay afloat before getting too tired to swim?
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2011-04-07, 10:59 PM | [Ignore Me] #5 | ||
First Sergeant
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Sirisian, I want you go go to the nearest pool, strap about 40 pounds of metal to yourself, and swim a few laps. Prolly not very easy.
I think swimming would be cool, but obviously not possible for MAX and REXO users, and agiles lose stamina very quickly while swimming. lets say nakey and infil are semi floaty so you lose stamina very slowly. If you're out of stamina for swimming, you sink to the bottom like you do now. |
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2011-04-07, 11:21 PM | [Ignore Me] #6 | |||
Colonel
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Part of me thinks that it wasn't in the original because it took too much time to implement so they just made the character walk along the terrain slowly. |
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2011-04-08, 12:34 PM | [Ignore Me] #8 | |||
Brigadier General
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For example, we've all probably fought a number of times at Leza in south Cyssor. If people could just swim across the water there, I think it would take away from the fights. Obviously you'd still need the bridge to roll vehicles over, but swimming too far and too quickly would take away from battles like that. |
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2011-04-08, 12:52 PM | [Ignore Me] #9 | ||
First Sergeant
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To elaborate on my view of stamina drain.
Swimming has the potential to provide a large buff to people using the water simply to deny someone a kill. They would go down, wait, pop their head back up, then go down again (Think VS MAXs, and early BFRs). Stamina drain gives the person something they have to manage or risk killing themselves, in return for added safety. To make it work, the user would sink like normal, unless they are pushing jump, elevate, special, or whatever. That way, it only uses stamina when a button is being pressed.
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2011-04-08, 04:56 AM | [Ignore Me] #10 | ||
Internal buoyancy compensator in armored suits really isn't that far out side of the realm of possibility. Id say sacrifice a pistol slot for a buoyancy compensator. Without it you drown relatively fast. It'd be nice for frog man teams to exist in this game honestly. No rexo tho.
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2011-04-08, 06:54 AM | [Ignore Me] #11 | ||
Contributor Corporal
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no swimming, or just maybe for < 5 seconds, face it: you are wearing armour, even thin armour is hard to swim in! (its heavy to swim with clothes on god dammit!) you carry ammo and you usually carry several guns ---> water is a cold and deep grave for any soldier, unless you're a fan of walking on the bottom of the ocean. However an oxygensupply and walking on the ocean floor would not be too far off though.
however there could be a swimgear cert for infiltrationsuit if there is a naval aspect of PS:N that I could agree with but not any other armour... Last edited by Oty; 2011-04-08 at 06:57 AM. |
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2011-04-08, 08:32 AM | [Ignore Me] #12 | ||
Lieutenant General
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Swimming can be put in and still have geographical challenges like bridges. I would think the use of swimming would only be put in for people who drive into a body of water, or a cloaker running from aircraft. It shouldn't be a viable way of bipassing a bridge, but it is strange people can't swim in the future.
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2011-04-08, 01:11 PM | [Ignore Me] #13 | |||
Brigadier General
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2011-04-08, 02:21 PM | [Ignore Me] #15 | ||
Second Lieutenant
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I look at it like this, someone swimming = easy target, if they gotta move armor they still gotta use bridges so those will always be choke points. even a squad in the water swimming across would get picked off unless they go ridiculously out of the way to cross, which would cut down time let alone it'd be better to just fly
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