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2011-07-09, 04:21 PM | [Ignore Me] #1 | ||
Major
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They stated in their panel that the continents are broken up in smaller regions throughout the continent.
I was curious to know how travel works with these regions. Can we seamlessly travel through each region or is there a load time when going into that region? Are we going to be able to fight at the edge of the region trying to push into another one much like how you sometimes fight at a warpgate trying to get into the cont? Personally, I'd much prefer being able to seamlessly travel through regions since there can apparently be hundreds of them on a single continent. While a loadtime probably wouldn't be too long I feel that it could possibly break up the game and tarnish the "persistence" of it if we need to load a region everytime we go to one. Just my thoughts |
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2011-07-09, 04:23 PM | [Ignore Me] #3 | ||
Major
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Yes, I know they stated there's no instances. They didn't say anything about if traveling from one region to another results in a loadtime. We can speculate that, but a few people on the panel said that they lurk these forums so maybe by a stroke of luck I could get some clarification.
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2011-07-09, 04:26 PM | [Ignore Me] #4 | |||
Lieutenant General
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2011-07-09, 04:35 PM | [Ignore Me] #5 | ||
Lieutenant Colonel
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They have said that Forgelight is designed to allow for seamless transitions across the world.
However there are obvious warp gates, so I think we'll have 1000 people on a single continent using the seamless technology, but use warp gates as before to travel between them. |
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2011-07-09, 04:23 PM | [Ignore Me] #10 | ||
Corporal
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Indeed, no instances. They made it pretty clear that the continents are just one big map. The regions they were talking about are probably just related to the territory control system. They can alter the control maps by playing with what region belongs to what bunker/facility/etc.
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2011-07-09, 06:44 PM | [Ignore Me] #11 | ||
Brigadier General
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This is something I'd like to pin the devs down on because it really could be a game of semantics they are playing. To me, when I hear "No zones" and "Yes continents" I hear a contradiction. In PS1, Hossin is a different zone than Searhus which is a different zone than Cyssor, etc.
So the question is, what is the transition between these continents? Is it totally seamless or are the continents totally separated? I mean if the ONLY way I can get from one continent to another is via a warpgate, then that is still zoning. A rose by any other name is still a rose. |
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2011-07-09, 06:52 PM | [Ignore Me] #12 | |||
First Sergeant
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-09, 11:49 PM | [Ignore Me] #13 | ||
First Sergeant
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Ok, I think the problem here is you are all using different words.
What I have gathered... There will be servers like Markov, Emerald, and Werner. There will be conts/zones like Cyssor, Ish, Hossin, "Indar". I think the confusion here, is that technically speaking these are called servers. Regions are more analogous to the grid than anything else. If you look at conts. Like real life nations (you have to "load" between them), regions are like states or little territories where there is no real "boarder".
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2011-07-10, 12:22 AM | [Ignore Me] #14 | ||
Major
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Im still confused.
Is there one world with a load of land masses in it with water inbetween that can be flown over (future water expansion area lol)? Or is it a set of several seperate continent maps (exactly like planetside 1)? |
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