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2011-07-13, 02:03 PM | [Ignore Me] #7 | ||
Pretty soon Devs are going to need to start dropping dx9 support. Whether PS2 does that or not, no one knows. It would still fit the 4-year-old-machines bin at this point.
He was just stating fact and something readily inferred from it...no reason to get snappy.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-07-13, 08:53 AM | [Ignore Me] #8 | ||
Technically going back 5 years we get to the 8800 debut with DX10. I would hope at least that will be supported. We have had DX11 cards for two years this coming Fall, so I would hope there something in there from it. WoW got a 30% boost in frames using DX11 instead of DX9. Even if SOE does not want next gen graphics it will help with performance. Shows how inefficient DX9 is now.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-13, 01:53 PM | [Ignore Me] #9 | ||
Colonel
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I was hoping for a DX10/11 release. Not sure why they'd waste time with DX9 hardware. Does anyone even have a DX9 card anymore? It's like a few dollars for a DX10/11 card nowadays. There's a reason BF3 is DX10/11. There's a lot of power when you use a compute shader driven deferred renderer.
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2011-07-13, 01:56 PM | [Ignore Me] #10 | |||
First Sergeant
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2011-07-13, 02:03 PM | [Ignore Me] #11 | |||
Brigadier General
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http://store.steampowered.com/hwsurvey/ Plenty of people are still DX9. BUt the question is: is it worth it trying to go for them as well? Is it even possible? |
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2011-07-14, 01:09 AM | [Ignore Me] #12 | |||
Contributor Major
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Personally, I'd rather see the engine built from the ground up with DX10 features at the core of things, rather than as extra options. Doing so would only improve the types of weather effects and explosions, smoke, etc. detail and quality for everybody, without creating a "turn the weather off for an advantage"-like effect as we saw in PS1. |
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2011-07-14, 01:26 AM | [Ignore Me] #13 | |||
First Lieutenant
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It's the same story with Internet Explorer. For years and years web developers have had to use ugly hacks to get pages to display properly on IE because Microsoft just never cared to conform to standards. Now they've announced they're not even going to bother supporting WebGL, so developers are finally reaching that point where they just say "Fuck it, here's a link to Firefox/Chrome/Opera if you want the internet to work correctly." |
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2011-07-14, 02:41 PM | [Ignore Me] #14 | |||
Contributor Major
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Also keep in mind that Planetside is not the only game that the Forge Light engine is being created to drive. So it's not only Planetside 2's (FPS) market to consider, but also at least Everquest Next's (RPG) target audience, too. FPS players are more willing and accustomed to doing relatively frequent upgrades than RPG players. We are all, by definition, a part of that FPS audience, whether we play RPGs as well or not, so sometimes it's easy to lose sight of that difference in attitude. |
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2011-07-13, 04:12 PM | [Ignore Me] #15 | ||
While I highly dislike DX9, since it limits the modern day hardware there is still a good chunk of gamers with Windows XP. Even if you have a 6990 on that OS you are still stuck on DX9 as DX10/11 is only for Vista/7. With that there are more powerful cards still on XP then the last generation of DX9 cards (x1000 series/7000 series). Depends on whether or not SOE wants to dump them on the side of the street like EA did. Being a PC exclusive (I think) they have no reason to cater to consoles which is the reason lots of games are mainly DX9 and use only elements of the newer DXs (if were lucky to get any of it).
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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