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View Poll Results: What forms of guidance do you want in(multiple choice)? | |||
None | 8 | 21.05% | |
Wire guided | 23 | 60.53% | |
Lock on | 12 | 31.58% | |
Lock on only as an infantry AA. | 15 | 39.47% | |
Remote guided | 18 | 47.37% | |
other | 2 | 5.26% | |
Multiple Choice Poll. Voters: 38. You may not vote on this poll |
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2011-07-23, 08:49 PM | [Ignore Me] #1 | ||
Colonel
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How do you guys feel about guided weapons?
My thoughts.. Lock-on weapons: Totally brainless operation. Place reticle vaguely over target, wait for tone, fire. The one place I could see this working is infantry AA, which by its nature wouldn't be very believable with a flak or high rate of fire weapon, but even then a high maneuverability wire guided missile with a flak warhead would be preferable. Wire guided: These are fun and take some skill to use. They still make hits at range easier, but they scale damage naturally with range since each missile must be guided in individually. They also afford the possibility of skilled users hitting just behind obstacles. Remote guided: Too cheap, too easy. Able to shoot while safely behind cover, oftentimes even inside. |
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2011-07-23, 08:58 PM | [Ignore Me] #3 | ||
First Lieutenant
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The lock on that the striker used was fine. You had to maintain the lock so it took some effort and it had a nice back and forth play between the user and the target.
Fire and forget lock on tho would be terrible, easy and lame and boring. Guided is bad too. Take the phoenix, you can hide inside behind base walls, inside a building and fire out the door, top of towers where only air can get to you. You can also hit targets who take cover, those over hills and behind objects. Even if they cant hit you. There is no back and forth, the gameplay it presents is just bad. I would rather have BFR's than phoenix type weapons. Now if the guided ones were common pool and vastly weaker damage per second average, but had the guided advantage as an upside. Then they could be used to take out some things that are out of line of sight, but would be crap for takin out vehicles via cheap means like the phoenix does. Although i would rather just not have em at all personally. |
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2011-07-25, 10:32 AM | [Ignore Me] #4 | |||
Second Lieutenant
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2011-07-23, 10:02 PM | [Ignore Me] #6 | |||
Brigadier General
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Anyways, for the poll, I voted for just about all of the above. They can all be balanced into the game. |
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2011-07-23, 10:23 PM | [Ignore Me] #7 | |||
Colonel
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I say all guided stuff should be kept. It works. This is especially true if the flight ceiling is raised. |
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2011-07-23, 10:36 PM | [Ignore Me] #8 | ||||
Staff Sergeant
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Boo hoo I can shoot people from around terrain boo hoo |
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2011-07-23, 11:12 PM | [Ignore Me] #10 | |||
Lieutenant General
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Off topic: I really hope it's just because it's the first teaser. All they seemed to have done in that teaser were three weapons. |
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2011-07-24, 09:46 AM | [Ignore Me] #12 | ||
Maybe not for Starfire, but when the striker was like this, it was awesome. Five shots straight up, lock target, five shots come down from above. Didn't have to acquire/maintain lock, could lock a new target while they were still in the air... Much less restrictive, don't remember the reason behind the change.
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2011-07-24, 09:51 AM | [Ignore Me] #13 | |||
Major
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you fired 3 shots up then locked the target, 5 missiles would hit in the time it took to fire 2, instagib maxes. hence nerfed
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2011-07-24, 11:54 AM | [Ignore Me] #14 | ||
Major
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Please don't defend the Phoenix. It was lame weapon. It made for lame gameplay and lame fights. Don't try and sugarcoat it and make it sound like there were skilled aspects to using it. It was point-n-click like most NC weaponry. That's why they get so much scrutiny.
Like I said before, any moron could pick up the Phoenix and be effective with it. There was no depth to the weapon and it was infinitely lame. |
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2011-07-25, 02:08 AM | [Ignore Me] #15 | |||
First Sergeant
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