One-Shot Kills: only snipers can be OSK'd - PlanetSide Universe
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View Poll Results: Why is it a good thing for non-snipers to OSK snipers?
Because it is more realistic 3 27.27%
Because it is more balanced 5 45.45%
Better gameplay; snipers should learn to use cover 5 45.45%
Because this is a MMOFPS, and the S is for shooter, not sniper 4 36.36%
Multiple Choice Poll. Voters: 11. You may not vote on this poll

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Old 2011-10-02, 08:01 PM   [Ignore Me] #1
Traak
Colonel
 
One-Shot Kills: only snipers can be OSK'd


Here, let's turn the one-shot kill debate around. Let's say this. Snipers are at the same level of damage as in PS1. No one-shot kills from them.

However, due to the weight and complexity of their sniper rifle, they can only carry let's see, zero armor. Anyone in the game can kill a sniper with one bullet from any weapon, one stab from a knife on regular mode, in fact any contact with any weapon.

So, snipers are the same level of power. However, to achieve their ability to strike from such long distances, THEY are the ones, the ONLY ones who can be instagibbed with one shot.

Yes, I believe that that balances the whole sniper issue perfectly. Since snipers seem to be in such mad lust with the idea of one-shot kills, then, yes, let them be the ones who are the only ones who can be OSK'd, from any distance, by any weapon.

The fact that they could snipe from afar in PS1 was completely unbalanced by the fact that they could wear RExo and have an HA weapon for backup up close. Nay. Unbalanced.

Balance is making them as fragile as a cellulose balloon in order to have the vaunted ability to strike from afar.
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Old 2011-10-02, 08:18 PM   [Ignore Me] #2
Accuser
Sergeant Major
 
Re: One-Shot Kills: only snipers can be OSK'd


+1 Vote against the poll

It's likely that the devs will put snipers in agile armor without the jumpjet option. The exact circumstances will work out in the Beta. The efficacy of snipers will depend enormously on the amount of cover and concealment and the difficulty of long-range shooting.

It's relatively easy to code in "rifle sway" to increase the difficulty of ranged shots. Other tools can counteract sniper efficacy as well. For example, BFBC2 provides smoke grenades to use as cover to approach snipers, so we can probably expect that in PS2 as well.
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Old 2011-10-02, 08:27 PM   [Ignore Me] #3
Traak
Colonel
 
Re: One-Shot Kills: only snipers can be OSK'd


But this isn't a topic about the efficacy of snipers' weapon systems so much as the excellent balance idea of making them the most vulnerable class to balance their range. PS1 already established fairly perfect capabilities of the sniper's weapon. PS2 can redress the glaringly overpowered armor-and-extra-HA weapon problem for a bearer of such a long-distance weapon system.

PS1 sniper rifle was close to perfect. Now it's time to balance the range with extra vulnerability.

Last edited by Traak; 2011-10-02 at 08:29 PM.
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Old 2011-10-02, 08:29 PM   [Ignore Me] #4
Fuel Truck
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Re: One-Shot Kills: only snipers can be OSK'd


Someone has sniper issues.

"Show me on this doll where the bad sniper shot you.."
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Old 2011-10-02, 08:35 PM   [Ignore Me] #5
Lunarchild
First Sergeant
 
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Re: One-Shot Kills: only snipers can be OSK'd


Indeed, Fuel. Let me note that a sniper is a primary weapon. Snipers will NOT be carying HA in PlanetSide 2. The best they'll get is a side-arm.

Last edited by Lunarchild; 2011-10-02 at 08:41 PM.
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Old 2011-10-02, 08:56 PM   [Ignore Me] #6
Xyntech
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Re: One-Shot Kills: only snipers can be OSK'd


Snipers are poo poo heads and they killed my puppy.

I hope they all get sent to bed without dinner.
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Old 2011-10-02, 09:52 PM   [Ignore Me] #7
basti
Brigadier General
 
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Re: One-Shot Kills: only snipers can be OSK'd


Seriously, another threat about game balace? can we just wait for beta and see the stuff they got before we start raging?


Anyway, while we are at it: Its farily easy to read between the lines, and sometimes even the lines itself, to get the nessesary knowlege for sniping in PS2: It wont be easy. With all that physics stuff and whatever coming into play, as well as customization etc, long range shots seems to be quite difficult. A body shot wont kill someone, and a headshot may only do on agile classes with weak shields, and even then maybe only if the sniper gets the right gun modifications, modifications that limit him alot in his accuracy / ability to land long range shots.


It certainly wont be like COD hardcore mode, where a single shot kills you even if you get hit in you goddamn foot.

And turning that entire text around is also possible. We simply dont know enough about the classes, the possible customization, how the pace of the game will actually feel, etc. There are so many unknowns right now that it makes no sense debating about it, unless you are really bored and just want to spend some time
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Old 2011-10-02, 10:24 PM   [Ignore Me] #8
Traak
Colonel
 
Re: One-Shot Kills: only snipers can be OSK'd


Now, the OSK of snipers by anyone else can be an unlockable ability for the average trooper. Granted the anti-sniper OSK will obviously cause the anti-sniper to sacrifice something else like reload rate, or antiivehicular ammo capacity.

Cloakers who can one-shot stab a sniper to death can also have it an unlockable ability that takes time to earn. This will cause balance.

Further, it can be an implant that makes you next stab or bullet a OSK event, then a 45 second cool-down period.

Last edited by Traak; 2011-10-02 at 10:26 PM.
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Old 2011-10-02, 11:54 PM   [Ignore Me] #9
Duddy
First Sergeant
 
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Re: One-Shot Kills: only snipers can be OSK'd


Bad idea, bad poll.

'Nuff Said.
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Old 2011-10-03, 12:11 AM   [Ignore Me] #10
Traak
Colonel
 
Re: One-Shot Kills: only snipers can be OSK'd


I have noted that snipers seem to be all for snipers having OSK, but sure get all bent out of shape about it being turned around. Since snipers are a small minority, the gameplay mechanics should not be skewed towards their selfish preferences.

OSK's are OP. That is my point. I don't care if you have to spend two weeks polishing your sniper rifle to get OSK ability, OSK is overpowered, period. You can tell they are overpowered, because when I create a thread stating that we should turn it around and make it so snipers are the only ones who can be OSK'd, they descend into emotional attacks, baby talk and childishness, but cannot provide any rational, teamplay-rooted rebuttal to the idea.

OSK's are overpowered. Do not bring them into PS2.
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Old 2011-10-03, 12:40 AM   [Ignore Me] #11
CutterJohn
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Re: One-Shot Kills: only snipers can be OSK'd


Originally Posted by Traak View Post
OSK's are overpowered. Do not bring them into PS2.
I've played BF2 and BC2 a lot. I can count on one hand the number of times I died to a sniper headshot that wasn't the direct result of me being stupid or putting myself in a position where I was going to be headshottable, like in a turret.
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Old 2011-10-03, 03:30 PM   [Ignore Me] #12
Duddy
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Re: One-Shot Kills: only snipers can be OSK'd


Originally Posted by Traak View Post
I have noted that "people who die repeatedly to" snipers seem to be all for snipers "being the only ones to suffer" OSK, but sure get all bent out of shape about it being turned around. Since "people who die repeatedly to" snipers are a small minority, the gameplay mechanics should not be skewed towards their selfish preferences.
Fallacies are fun.

You want people to make an effort with their replies, make an effort with your idea. Not only did you fail to make any good reason as to why snipers should be subject to OSK, but you also resorted to hyperbole and as a result no-one can really take your post seriously.

Then in an attempt to save face, you call it satire. Bollocks. You know the mark of good satire? You don't need to explain that it is satire.

I can't speak for anyone else, but I think sniping was one of the best balanced aspects of the original game. (Which you can argue is evidenced by the fact that it was never changed, like ever.)

Thought for the day: Better to remain silent and be thought a fool, than to speak and remove all doubt, eh?
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Old 2011-10-03, 03:41 PM   [Ignore Me] #13
FIREk
Captain
 
Re: One-Shot Kills: only snipers can be OSK'd


Originally Posted by Duddy View Post
I can't speak for anyone else, but I think sniping was one of the best balanced aspects of the original game. (Which you can argue is evidenced by the fact that it was never changed, like ever.)
Sniping was fun, but didn't reward skill that much. Even if you were a bolt-driver pro, after the first shot the target would drop behind cover and heal up, ad infinitum. The only way to get kills with a sniper rifle is to either aim at a stationary target and wait for another sniper to tag him, or to kill moving targets while they run away with low health. In both cases the PS1 sniper was the kill-stealer.

Sniping in PS1 shouldn't be compared to that of PS2, though, at least in my opinion. I was a great sniper in PS1, lag/warping permitting, but I can't use a sniper rifle in BFBC2 to save my life. I don't think that sniping skills from the originals will transfer well into the new way sniping will be handled.
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Old 2011-10-03, 03:45 PM   [Ignore Me] #14
Duddy
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Re: One-Shot Kills: only snipers can be OSK'd


Originally Posted by FIREk View Post
Sniping was fun, but didn't reward skill that much. Even if you were a bolt-driver pro, after the first shot the target would drop behind cover and heal up, ad infinitum. The only way to get kills with a sniper rifle is to either aim at a stationary target and wait for another sniper to tag him, or to kill moving targets while they run away with low health. In both cases the PS1 sniper was the kill-stealer.

Sniping in PS1 shouldn't be compared to that of PS2, though, at least in my opinion. I was a great sniper in PS1, lag/warping permitting, but I can't use a sniper rifle in BFBC2 to save my life. I don't think that sniping skills from the originals will transfer well into the new way sniping will be handled.
Kill-stealing at times, yeah. But always it served the role of infantry suppression, which IMO it was meant to do. The besides knowing how to land that second shot (first was too easy), part of the real skill in sniping was getting the right position and maintaining it (i.e. trying not to give yourself away).

I agree that sniping will be totally different anyway, and should be considered as such. I was fairly good at it in PS, but for the love of god I really can't do it in any other shooter. I'd put it down to CSHD giving quite an edge, tbh.
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Old 2011-10-03, 04:01 PM   [Ignore Me] #15
FIREk
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Re: One-Shot Kills: only snipers can be OSK'd


Originally Posted by Duddy View Post
Kill-stealing at times, yeah. But always it served the role of infantry suppression, which IMO it was meant to do.
I couldn't agree more. There's a reason why sniper units in Warhammer 40K have the Pinning rule.

Originally Posted by Duddy View Post
I agree that sniping will be totally different anyway, and should be considered as such. I was fairly good at it in PS, but for the love of god I really can't do it in any other shooter. I'd put it down to CSHD giving quite an edge, tbh.
With bullets flying so slow and far-away targets having a tendency to warp, we need all the help we can get.
I remember once on the test server, I landed two extreme-range shots on a moving target, moving on a bunch of low hills. The second shot was all guesswork, as the target moved beyond maximum draw distance... That was pretty satisfying.
On the other hand, I don't think I ever hit a moving target at all in BFBC2, and don't remember if I could at least hit the head of a stationary one... :P
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