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Old 2012-05-01, 10:21 AM   [Ignore Me] #1
SuperMorto
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What cockpit view could look like in PS2


Pilots Assemble Video by Planetside TV.

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Old 2012-05-01, 10:23 AM   [Ignore Me] #2
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Re: What cockpit view could look like in PS2


Pretty cool, but I think the cockpit will actually be dynamic in motion.
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Old 2012-05-01, 10:26 AM   [Ignore Me] #3
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Re: What cockpit view could look like in PS2


Originally Posted by Saieno View Post
Pretty cool, but I think the cockpit will actually be dynamic in motion.
yea me 2, but I had to give it a go I had both parts and they just needed sticking together!
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Old 2012-05-01, 10:30 AM   [Ignore Me] #4
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Re: What cockpit view could look like in PS2


Not bad!
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Old 2012-05-01, 10:53 AM   [Ignore Me] #5
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Re: What cockpit view could look like in PS2


Originally Posted by Hamma View Post
Not bad!
for a bit sticky tape
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Old 2012-05-01, 11:33 AM   [Ignore Me] #6
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Re: What cockpit view could look like in PS2


Clever idea.

Obviously not only would the 3d cockpit potentially move a bit, but the lighting would change in it as well.

Doesn't really matter though, this gives a very good representation of the general feel of flying in the 3d cockpit. It also shows a real world indication of what flying will be like with a portion of the screen blocked off.

While it wouldn't technically make as much sense, I'd love to see the same video done with the Mosquito cockpit superimposed over the image instead of the Reaver cockpit. Just because I have more concerns about the Mosquito than the Reaver as far as visibility, since the Mosquito doesn't have as good of a view of the ground on its lower side views.

Nice edit.
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Old 2012-05-01, 03:37 PM   [Ignore Me] #7
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Re: What cockpit view could look like in PS2


Originally Posted by Xyntech View Post
Clever idea.

Obviously not only would the 3d cockpit potentially move a bit, but the lighting would change in it as well.

Doesn't really matter though, this gives a very good representation of the general feel of flying in the 3d cockpit. It also shows a real world indication of what flying will be like with a portion of the screen blocked off.

While it wouldn't technically make as much sense, I'd love to see the same video done with the Mosquito cockpit superimposed over the image instead of the Reaver cockpit. Just because I have more concerns about the Mosquito than the Reaver as far as visibility, since the Mosquito doesn't have as good of a view of the ground on its lower side views.

Nice edit.
Just for you!!

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Old 2012-05-01, 04:04 PM   [Ignore Me] #8
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Re: What cockpit view could look like in PS2


Originally Posted by SuperMorto View Post
Just for you!!
I guess he really meant the video to be just for Xyntech. I can't see it either. And would really like to see how the mossie's field of view matches up to the reavers in motion!
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Old 2012-05-01, 04:24 PM   [Ignore Me] #9
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Re: What cockpit view could look like in PS2


Originally Posted by QuantumMechanic View Post
I guess he really meant the video to be just for Xyntech. I can't see it either. And would really like to see how the mossie's field of view matches up to the reavers in motion!
I made it public should be ok now?..

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Old 2012-05-01, 08:04 PM   [Ignore Me] #10
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Re: What cockpit view could look like in PS2


Originally Posted by SuperMorto View Post
Plenty of reason to thank. That's awesome.

Very good for comparison purposes. While the Mosquito doesn't seem to have that much more percentage of the screen blocked, it somehow feels a little more claustrophobic. That combined with the clearly less visible ground makes me hope the Mosquito gets a little reworking.

Since it is a 3d cockpit, hopefully it won't be hard for them to tweak camera positionings and do other small adjustments to get them all nice and balanced.

Both look a lot of fun to fly in though. I think I'm going to watch both of those once a day until beta comes out, to get my flying fix.

You rock Morto.
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This is the last VIP post in this thread.   Old 2012-05-01, 03:41 PM   [Ignore Me] #11
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Re: What cockpit view could look like in PS2


just add some slight skewing when its making turns and shake when the weapons fire and afterburners go on and you're pretty close! Oh, also you need to add head tracking and make the hud dynamic... =)
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Old 2012-05-01, 03:44 PM   [Ignore Me] #12
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Re: What cockpit view could look like in PS2


Originally Posted by Higby View Post
Oh, also you need to add head tracking and make the hud dynamic... =)
I was going to do that but Photoshop crashed

Oh and Higby can we please have a Scythe cockpit view image?
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Old 2012-05-01, 04:32 PM   [Ignore Me] #13
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Re: What cockpit view could look like in PS2


Originally Posted by SuperMorto View Post
Oh and Higby can we please have a Scythe cockpit view image?

This and some footage of T-ray flying around in one would be a nice bonus
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Old 2012-05-01, 08:25 PM   [Ignore Me] #14
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Re: What cockpit view could look like in PS2


Originally Posted by Higby View Post
just add some slight skewing when its making turns and shake when the weapons fire and afterburners go on and you're pretty close! Oh, also you need to add head tracking and make the hud dynamic... =)

Been playing Planetside since beta, albeit off and on, and been a long time follower and fan of PSU. Never registered or even posted for years now.

This bit of info however has made me change that If PS2 does indeed support head tracking, such as TrackIR, let me, as an aspiring military pilot, just end my very first post on PSU with this......


OMGWTFBBQPS2FLIGHTCOMBATJUSTBECAMETHEBESTTHINGSINC ESLICEDBREAD!!!
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Old 2012-05-01, 03:45 PM   [Ignore Me] #15
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Re: What cockpit view could look like in PS2


Second video is private.
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