Animations need a lot of work! - PlanetSide Universe
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Old 2012-05-19, 09:09 AM   [Ignore Me] #1
EVILoHOMER
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Animations need a lot of work!


I want to bring this up because animations can really make a game attractive to new people and if they look bad then it doesn't give a great first impression. For example if you have a trailer and you see really poor animations, you tend to not want to give the game a chance if you don't know anything else about the game. They're often the one thing that are forgotten about, along with lighting and by the looks of it Planetside 2 has lighting well and truly covered, it looks amazing.

You don't have to do Team Fortress like animations which are so detailed, fluid and just amazing but they do need to be at least the level of Battlefield or call of Duty. These games haven't really done anything that stands out, but that is the point because they don't stand out and look natural. Right now Planetside 2's stand out because they look really bad and I just hope they're going to be given the work to bring them up to par.

I'm not complaining and saying the game looks crap and SOE suck or whatever. I'd just like to bring up the point about the animations as they do get forgotten about a lot, especially in FPS games where you don't see your character.
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Old 2012-05-19, 09:20 AM   [Ignore Me] #2
Goku
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Re: Animations need a lot of work!


One word. Alpha.
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Old 2012-05-19, 09:26 AM   [Ignore Me] #3
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Re: Animations need a lot of work!


What REALLY worries me are the "jumping" vehicles.
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Old 2012-05-19, 09:34 AM   [Ignore Me] #4
SuperMorto
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Re: Animations need a lot of work!


Guys come on, don't be so retarded. Its Alpha footage, and its been stated. Try and find something constructive to talk about. And not moan about known issues that SOE will be completely be aware of.

Your better than that.
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Old 2012-05-19, 07:47 PM   [Ignore Me] #5
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Re: Animations need a lot of work!


Originally Posted by SuperMorto View Post
Guys come on, don't be so retarded. Its Alpha footage, and its been stated. Try and find something constructive to talk about. And not moan about known issues that SOE will be completely be aware of.

Your better than that.
although its alpha i dont think its something to NOT to discuss, i never thought animations were a strong point for SOE, granted i have faith that they will rival the other strong aspects of this game. I think we can see the framework here, and from what ive seen, its looks.......kinda goofy. kinda got a bowlegged running style, and an interesting combat gait.

are these boards not to discuss? taking the disappointed parent approach to someones post is the opposite of "constructive"
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Old 2012-05-19, 08:11 PM   [Ignore Me] #6
Xyntech
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Re: Animations need a lot of work!


Originally Posted by Irish View Post
are these boards not to discuss? taking the disappointed parent approach to someones post is the opposite of "constructive"
The game isn't done yet. We know that. They know that.

This amounts to biting the hand that feeds you.

This is a place to discuss things, but I don't believe there is enough value in this particular topic to warrant it's own thread. It could be better discussed in one of the other TB footage threads.

Thread merge maybe?
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Old 2012-05-19, 09:22 PM   [Ignore Me] #7
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Re: Animations need a lot of work!


Originally Posted by SuperMorto View Post
Guys come on, don't be so retarded.
I feel like every post I make in this forum has to be prefaced with this these days.
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Old 2012-05-20, 09:33 AM   [Ignore Me] #8
JHendy
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Re: Animations need a lot of work!


Originally Posted by SuperMorto View Post
Guys come on, don't be so retarded. Its Alpha footage, and its been stated. Try and find something constructive to talk about. And not moan about known issues that SOE will be completely be aware of.

Your better than that.
His post seems fairly constructive to me, and he made it clear that he wasn't whining for the sake of it. How do we know that the running animations aren't final?

I'm hoping that a lot of the animations that are in at the moment are merely placeholders, and that the PS2 team has yet to begin working on motion capture.

Originally Posted by Rbstr View Post
I feel like every post I make in this forum has to be prefaced with this these days.
I'd say that is more indicative of your shitty attitude than it is of the calibre of debate on this forum.

Last edited by JHendy; 2012-05-20 at 09:42 AM.
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Old 2012-05-20, 12:35 PM   [Ignore Me] #9
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Re: Animations need a lot of work!


Originally Posted by JHendy View Post
I'm hoping that a lot of the animations that are in at the moment are merely placeholders, and that the PS2 team has yet to begin working on motion capture.
I think we need to trust Higgles and the team a bit more then that, just cause its SOE doesn't mean the PS2 dev isn't good with animations..hell some of them came from games with very awesome animations. I don't think the OP is giving the Dev team enough credit.
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Old 2012-05-20, 04:17 PM   [Ignore Me] #10
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Re: Animations need a lot of work!


Originally Posted by JHendy View Post
His post seems fairly constructive to me, and he made it clear that he wasn't whining for the sake of it. How do we know that the running animations aren't final?
Because beta hasn't even started ? Like someone said, improving animation, high res texture, etc... comes at the end of development
Originally Posted by JHendy View Post
I'm hoping that a lot of the animations that are in at the moment are merely placeholders, and that the PS2 team has yet to begin working on motion capture.
I don't think motion capture is always the best option, and it certainly is the more expensive. I prefer they spent money on more essential issues, like gameplay issues.
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Old 2012-05-19, 09:41 AM   [Ignore Me] #11
Algo
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Re: Animations need a lot of work!


Animations are some of the things that really get perfect at the latest moments, everything else must be final before you get into really fleshing them out otherwise you're wasting time over and over again
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Old 2012-05-19, 09:45 AM   [Ignore Me] #12
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Re: Animations need a lot of work!


I forget what it was, but I think if the thing I am forgetting gets changed then all the animations need to be changed. To protect from that they put in placeholders. So the fact that they are doing animations for the minigun seems like a good sign.
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Old 2012-05-19, 06:36 PM   [Ignore Me] #13
EVILoHOMER
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Re: Animations need a lot of work!


I know it's Alpha, I made a point of that and made a point that they're also something that often gets forgotten about or ignored like lighting in games.
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Old 2012-05-19, 06:47 PM   [Ignore Me] #14
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Re: Animations need a lot of work!


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Old 2012-05-19, 07:17 PM   [Ignore Me] #15
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Re: Animations need a lot of work!


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