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2012-06-01, 04:17 PM | [Ignore Me] #1 | ||
Staff Sergeant
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Take a look at the new NC Female Medic concept art here:
http://www.planetside-universe.com/m...90b288aff8.jpg Looks pretty badass, huh? Cool, unique color scheme with interesting lines. Complex looking armor. Very nice, no? Now look at the actual model here: http://www.planetside-universe.com/m...90b86245d4.jpg Looks kinda...bland and boring...huh? What happened in the transition from concept to have such a negative effect? This seem quite common with the NC stuff especially. Love, love, love the concept art, but the actual in-game stuff is just...meh. |
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2012-06-01, 04:20 PM | [Ignore Me] #3 | ||
Master Sergeant
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The same thing that happened to the VS max?
EDIT* http://www.planetside-universe.com/m...fb8eaba7ef.jpg http://www.planetside-universe.com/m...dkg/vs_max.jpg Last edited by Biohazard; 2012-06-01 at 04:24 PM. |
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2012-06-01, 04:31 PM | [Ignore Me] #9 | |||
Staff Sergeant
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The lines that the colors follow are much less unique, including far fewer highlights. Perhaps customization will make up for this, but why pick such a bland one as your standard color scheme? Sure, it might encourage people to buy the customization, but it makes the faction look pretty lame in comparison overall. The medic symbol was made much less interesting. Similar in design? Sure, but they come across far differently. So, what happened? |
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2012-06-01, 04:42 PM | [Ignore Me] #15 | ||
Corporal
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In the concept, her pants are form fitting, her breast plate is much bigger, and her helmet accents big blue eyes. In short I think she is just less sexed up in the actual game model.
I'm not sure what happened to the shoulder pads but they just look weird in the actual model. |
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