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View Poll Results: What kind of damage indicator do you prefer?
I love the jelly all over my screen, it's realistic 20 12.82%
I would prefer to have a flash when you take damage but it disappears afterwards 84 53.85%
No red crap on my screen at all, please! 40 25.64%
Other? Post a comment 12 7.69%
Voters: 156. You may not vote on this poll

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Old 2012-06-05, 08:38 PM   [Ignore Me] #1
Zulthus
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Do you like the jelly?


A while back on Reddit Higby posted a message that everyone assumed meant there would be no strawberry jam damage indicator, but it seems to have made its way in.

I'm fine with flashes of red to show that you're getting shot. But it sticking around is what irritates me. It just gets in the way and looks kind of dumb.

What is your opinion on the strawberry jam?
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Old 2012-06-05, 08:39 PM   [Ignore Me] #2
GreatMazinkaise
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Re: Do you like the jelly?


Originally Posted by Zulthus View Post
A while back on Reddit Higby posted a message that everyone assumed meant there would be no strawberry jam damage indicator, but it seems to have made its way in.

I'm fine with flashes of red to show that you're getting shot. But it sticking around is what irritates me. It just gets in the way and looks kind of dumb.

What is your opinion on the strawberry jam?
I thought that might indicate a red alert base (it seems to remain even on the respawn screen). Not a fan.
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Old 2012-06-05, 08:40 PM   [Ignore Me] #3
Graywolves
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Re: Do you like the jelly?


I'm not interested in it either.
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Old 2012-06-05, 08:40 PM   [Ignore Me] #4
cBselfmonkey
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Re: Do you like the jelly?


Red flashes to let me know I'm loosing health is fine.

Jam on my visor isn't. Its just unsanitary.
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Old 2012-06-05, 08:41 PM   [Ignore Me] #5
SpcFarlen
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Re: Do you like the jelly?


Ya not a huge fan of that.
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Old 2012-06-05, 08:42 PM   [Ignore Me] #6
Knightwyvern
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Re: Do you like the jelly?


I agree; quick flash yes, long term or sustained (pun intended, har har) please no.
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Old 2012-06-05, 08:43 PM   [Ignore Me] #7
NewSith
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Re: Do you like the jelly?


Your options are flawed and very easily indicate your opinion.

But your "red crap" is not about realism, it's about simplicity to see when you've taken critical damage. I have no problem with that, I assure you...

EDIT: You do realise that the red jelly is not the damage direction indicator, but a crit health indicator?
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2012-06-05 at 08:44 PM.
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Old 2012-06-05, 08:44 PM   [Ignore Me] #8
Zulthus
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Re: Do you like the jelly?


Originally Posted by NewSith View Post
Your options are flawed and very easily indicate your opinion.

But your "red crap" is not about realism, it's about simplicity to see when you've taken critical damage. I have no problem with that, I assure you...
Ya, I typed it up really quick and didn't really care about how it said it. It falls into I want it, I don't, or I want it altered. If I could edit it now I would.
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Old 2012-06-05, 09:05 PM   [Ignore Me] #9
GunslingerX
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Re: Do you like the jelly?


Originally Posted by NewSith View Post
... it's about simplicity to see when you've taken critical damage. I have no problem with that, I assure you...
This.

Also after taking a critical hit you should be at a disadvantage. For example, limited FOV by the "jelly".

Last edited by GunslingerX; 2012-06-05 at 09:08 PM.
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Old 2012-06-05, 09:10 PM   [Ignore Me] #10
GreatMazinkaise
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Re: Do you like the jelly?


No to suppression and no to disabling.

It's hard enough to get the zerg to charge into a room as is.
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Old 2012-06-05, 09:17 PM   [Ignore Me] #11
Red Beard
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Re: Do you like the jelly?


No jelly smear please; just flashing.

Last edited by Red Beard; 2012-06-05 at 09:18 PM.
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Old 2012-06-05, 10:21 PM   [Ignore Me] #12
Zulthus
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Re: Do you like the jelly?


Originally Posted by GunslingerX View Post
This.

Also after taking a critical hit you should be at a disadvantage. For example, limited FOV by the "jelly".
Why should you be at a disadvantage? Even if they're already better than you, you should further limit their killing ability?
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Old 2012-06-05, 10:43 PM   [Ignore Me] #13
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Re: Do you like the jelly?


Originally Posted by Zulthus View Post
Why should you be at a disadvantage? Even if they're already better than you, you should further limit their killing ability?
Not sure what you mean, your wording is confusing. What does someone being better than me have to do with what I said? My response was directed at people who say they want it out because it limits their FOV. If you've been severely wounded in a battle it would make sense that you are no longer as effective. That's just how I justify that red tint obstructing my view.
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Old 2012-06-05, 08:43 PM   [Ignore Me] #14
captainkapautz
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Re: Do you like the jelly?


Originally Posted by Zulthus View Post
A while back on Reddit Higby posted a message that everyone assumed meant there would be no strawberry jam damage indicator, but it seems to have made its way in.

I'm fine with flashes of red to show that you're getting shot. But it sticking around is what irritates me. It just gets in the way and looks kind of dumb.

What is your opinion on the strawberry jam?
You have a red outline on your screen when low on health + the PS1 directional marker.

I did not see any "BLOODY SCREEN SO REAL!" anywhere.

Could've missed it, but am pretty sure.
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Old 2012-06-05, 08:44 PM   [Ignore Me] #15
Aurmanite
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Re: Do you like the jelly?


Red flashes when you take damage have been around since Doom.

Most FPS players are used to it now.
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