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Old 2012-06-06, 08:28 PM   [Ignore Me] #1
Dairian
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The New Grief System


I noticed that there wasn't a grief system in the demo. Probably because this was for testing purposes. But I also have not seen it in any of the other videos as well. I am sure without a grief system it will be hectic, when someone gets mad and continues hunt you down over and over.. This happened in PS1 and there was a system. It would get out of control if there was nothing in place to stop it.

With a shorter TTK it seems that TK'ing will happen more often. So should the PS1 Grief system be implemented for should it change?

Post your ideas how you think the new Grief system should work.
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Old 2012-06-06, 08:44 PM   [Ignore Me] #2
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Re: The New Grief System


- Grief "point" system like PS1
- Once you get to a new grief level, you take a hit to your personal resources
- Spammy weapons are disabled
- Weapon lock and vehicle speed reduction after some amount
- Definitely a big flashing grief signal
- Account flag
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Old 2012-06-06, 09:07 PM   [Ignore Me] #3
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Re: The New Grief System


Originally Posted by Knightwyvern View Post
As Higby said in the TB dual commentary, the fact that PS2 is a F2P game makes a grief system a bit useless. There solution to this seems to be having server admins available at all times.
Without a grief system people will just shoot through there own team to try and get the kill.

Originally Posted by GTGD View Post
- Grief "point" system like PS1
- Once you get to a new grief level, you take a hit to your personal resources
- Spammy weapons are disabled
- Weapon lock and vehicle speed reduction after some amount
- Definitely a big flashing grief signal
- Account flag
I think this would be viable. And if someone does make a 2nd or 3rd account At least they will be locked out of there account and will have to progress another character through the cert system. The admin would still be needed to ban anyone who continues to TK. The Grief system would keep the people who play one account and care about progression to watch there fire.
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Old 2012-06-06, 09:07 PM   [Ignore Me] #4
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Re: The New Grief System


Higby talked a while back about potentially having an option to forgive if you were killed by friendly fire. I think they are also going to have fairly sophisticated monitoring systems considering the potential for abuse and trolling.

I would like to to see them identyfing if a particular person is killing friendlies on a continued basis or a particular friendly repeatedly without being forgiven, I would hope that they could use a gm to investigate and if identified as a threat be automatically marked with a red spot to all those within a decent range as a teamkiller. Killing a marked teamkiller should count as a justified kill in their stats, not a team kill. Repeat offenders should be suspended from the game, character banned if necessary and hopefully with a reasonable appeals process in case of trolls.

I'm pretty certain that no final decision has been made about the grief system because you can't know what it's going to be like once the populations go up.
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Old 2012-06-07, 11:56 AM   [Ignore Me] #5
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Re: The New Grief System


Originally Posted by Tapman View Post
I would hope that they could use a gm to investigate and if identified as a threat be automatically marked with a red spot to all those within a decent range as a teamkiller. Killing a marked teamkiller should count as a justified kill in their stats, not a team kill. Repeat offenders should be suspended from the game, character banned if necessary and hopefully with a reasonable appeals process in case of trolls.
This actually sounds feasible to me. It should not require a GM to mark someone as a teamkiller, this could also be triggered by various variables (TK's within x minutes, TK's against the same person etc.).

This actually enables players to purify their ranks on their own. I like!
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Old 2012-06-06, 08:49 PM   [Ignore Me] #6
Bags
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Re: The New Grief System


The ysad grief is coming back with tweaks
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Old 2012-06-06, 08:58 PM   [Ignore Me] #7
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Re: The New Grief System


Originally Posted by Bags View Post
The ysad grief is coming back with tweaks
"YSAD"? You Shot A Dude?
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Old 2012-06-06, 08:53 PM   [Ignore Me] #8
Knightwyvern
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Re: The New Grief System


As Higby said in the TB dual commentary, the fact that PS2 is a F2P game makes a grief system a bit useless. There solution to this seems to be having server admins available at all times.
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Old 2012-06-06, 09:03 PM   [Ignore Me] #9
Bags
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Re: The New Grief System


They said.

Shut up, my laptop's keyboard barely works.
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Old 2012-06-06, 09:04 PM   [Ignore Me] #10
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Re: The New Grief System


Originally Posted by Bags View Post
They said.

Shut up, my laptop's keyboard barely works.
For a while there I thought you were talking about Youth Suicide And Depression. :P
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Old 2012-06-06, 09:09 PM   [Ignore Me] #11
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Re: The New Grief System


Originally Posted by Bags View Post
They said.

Shut up, my laptop's keyboard barely works.
Lol, i ended up googling "YSAD" and "planetside".

GTGD's idea would work but as Knight said, how can you make sure it works in a F2P game where someone can just make a new account?

Cheers,

GG
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Old 2012-06-07, 12:05 AM   [Ignore Me] #12
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Re: The New Grief System


Originally Posted by Greeniegriz View Post
Lol, i ended up googling "YSAD" and "planetside".

GTGD's idea would work but as Knight said, how can you make sure it works in a F2P game where someone can just make a new account?

Cheers,

GG
Well I would assume they are tracking IPs, maybe not for IP bans (college campuses would be screwed) but for investigation purposes. What happens when some guy gets locked/banned for griefing and that same IP just happens to make or access another account?

But like they've said about cheating, you won't be able to stop everyone. The idea is to make it inconvenient for them to discourage it. The more work they have to do, the more dedicated they will be to griefing.
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Old 2012-07-03, 10:10 AM   [Ignore Me] #13
Blue Sam
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Re: The New Grief System


Originally Posted by Greeniegriz View Post
Lol, i ended up googling "YSAD" and "planetside".

GTGD's idea would work but as Knight said, how can you make sure it works in a F2P game where someone can just make a new account?

Cheers,

GG
Originally Posted by elfailo View Post
I am definitely capable of making new accounts to continue tk'ing people.
Easy solution: If there are three accounts from the same IP with more than a certain number of grief points, ban that IP for three days.

Last edited by Blue Sam; 2012-07-03 at 10:11 AM.
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Old 2012-07-03, 06:39 PM   [Ignore Me] #14
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Re: The New Grief System


Originally Posted by Blue Sam View Post
Easy solution: If there are three accounts from the same IP with more than a certain number of grief points, ban that IP for three days.
This would worry me a little bit. I do plan to have 3 accounts as follows:
VS main character
TR secondary - Probably on a different server
VS main for my son so we can play together

My main and secondary should be no problem although a little worried because I want to spend a fair amount of time gunning for Libs (it just looks so fun). For my son I'm going to have to keep a real close eye on it because he's only 7 and it would suck to have my main banned because he made a mistake.
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Old 2012-07-03, 10:11 AM   [Ignore Me] #15
Rat
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Re: The New Grief System


Originally Posted by Greeniegriz View Post
Lol, i ended up googling "YSAD" and "planetside".

GTGD's idea would work but as Knight said, how can you make sure it works in a F2P game where someone can just make a new account?

Cheers,

GG

Friendly turned off until BR5?...that way the troll would have to commit atleast some time to the account before he can TK.
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