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Old 2012-06-08, 02:35 PM   [Ignore Me] #1
Zekeen
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Galaxy Fortress Variant - close range support ship


After seeing so much stuff on Galaxy Gunships, I decided that even if the GG was installed, the Galaxy could still be changed to fit yet another role: A low flying heavy support craft for more experienced pilots.

Ladies and gentlemen, as always, I now present to you....

The Galaxy Fortress! (bet most of you get the reference)



Yes, a bit of a crude drawing, I know, but it shows off many key features.

So, let's start off with the explanation shall we?

Galaxy Fortress - A heavily armed and armored variant of the Galaxy that carries a small squad in gunners but has no explosive armaments and only fires from turrets.

The Use - It allows for close support and greater survivability in air and ground supportive combat. Essentially, this is brought in to harass enemies by spraying a lot of lead. Most Galaxies have a blind spot, this variant has none, with two ball turrets on top and bottom and a front pilot heavy gatling gun.

The Risk
- The Galaxy is one of the hardest craft to pilot. Giving a more frontline combat style makes it much more likely to face pilot error, due to it's non-bombardment weapons. It also has a larger crew than a typical Galaxy and has less options for escape, making it a very juicy target for enemies.

The Potential
- This Galaxy is capable of installing a variety of gun types into the turret slots, such as rapid fire miniguns, slow firing autocannons, and a few in between. This alters the way the Galaxy and its gunners fight, going for of an anti infantry approach, or anti vehicular, or anti air. All guns are bullet types (no flak), or else the anti air potential would be far too high.

The Pilot Gun - A difference between all other Galaxies, it has a forward pilot operated heavy gun. This is not generally used for anti ground except as a strafing maneuver, and is generally for any potential attack from the front as to not leave the Galaxy vulnerable. It is also a good choice against easy to hit enemies, such as Liberators or other Galaxies.


So as you can see, rather than having a Galaxy with a mortar gun for long range support, the Galaxy Fortress is made to descend into combat areas and support troops with heavy amounts of firepower. It can be used to help defend a heavily contested point or guard an objective from ground and air assaults alike. The greatest threat to the Galaxy Fortress is not air to air missiles, but dumb fire rockets from infantry, since the role is to generally hover or fly slow over enemy positions and fire down. this makes it an easy target for rockets from the ground, even if it gets too high for tanks, which are also a risk for it.
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Old 2012-06-08, 06:06 PM   [Ignore Me] #2
Demarkin
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Re: Galaxy Fortress Variant - close range support ship


So.. it's basiclly a liberator.. but alot more firepower.. harder to kill.. and can carry more people. Two birds for one role? The sacrifice is almost countermanded with the large addition of guns despite that lack of heavy armament.

(I love the idea of a death wielding, lumbaring, oversided hunk of metal scarying the living shit out of me with all of its guns) but, it seems unneeded and out of place since the cert trees exsist to create such of style of play, maybe not on such a large platformed style, but that's for the purpose of control. All of this is my opinion tho, I would very much love to command a fleet of hovering turrets! Ha!

Last edited by Demarkin; 2012-06-08 at 06:43 PM.
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Old 2012-06-08, 06:32 PM   [Ignore Me] #3
Zekeen
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Re: Galaxy Fortress Variant - close range support ship


Originally Posted by Demarkin View Post
So.. it's basiclly a liberator.. but alot more firepower.. harder to kill.. and can carry more people. Two birds for one role? The sacrifice is almost countermanded with the large addition of guns despite that lack of heavy armament.

(I love the idea of a death wielding, lumbaring, oversided hunk of metal scarying the living shit out of me with all of its guns) but, it seems unneeded and out of place since the cert trees exsist to create such of style of play, maybe not on such a large platformed style, but that's for the purpose of control. All of this is my opinion tho, I would very much love to command a fleet of hovering turrets! Ha!
No, the GG is basically a Liberator. The Galaxy Fortress is basically a Galaxy with a little more armor and about 3x the firepower. It's based on the B-17 Flying Fortress of WW2, minus the bombs. The idea is a lot of machine guns to chase off aircraft and take down infantry and light vehicles. It's a suppression vehicle. It drops into a fight to hold back the enemy and chase them indoors and behind cover so that allied troops can regroup and press on.
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Old 2012-06-08, 08:05 PM   [Ignore Me] #4
VelRa
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Re: Galaxy Fortress Variant - close range support ship


Could be a good way to "claim" a certain chunk of territory. One landed Galaxy as a spawn point, one fortress defending it with the air superiority fight carrying as normal. I get how it doesn't interfere with Liberator's role. Honestly this is what I'd rather see out of the GG.

edit: that said I disagree that it shouldn't have a blind spot. That spot should be underneath to encourage low flying, even more challenging to fly and guarenteeing its role.

Last edited by VelRa; 2012-06-08 at 08:17 PM.
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Old 2012-06-08, 09:07 PM   [Ignore Me] #5
Zekeen
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Re: Galaxy Fortress Variant - close range support ship


Originally Posted by VelRa View Post
Could be a good way to "claim" a certain chunk of territory. One landed Galaxy as a spawn point, one fortress defending it with the air superiority fight carrying as normal. I get how it doesn't interfere with Liberator's role. Honestly this is what I'd rather see out of the GG.

edit: that said I disagree that it shouldn't have a blind spot. That spot should be underneath to encourage low flying, even more challenging to fly and guarenteeing its role.
The bottom Ball Turret is most important. It's not an anti air, it's an anti everything, limited by various functions, but it's all about being able to pelt a base. Not to mention it can easily fly over a battlefield and strafe enemies with a machine gun, much like a Liberator with it's mortar. This gives up singular firepower for area firepower potential, since all guns cannot fire in the same direction, and provides a sort of drop in solution to boost firepower in a firefight.
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Old 2012-06-08, 09:22 PM   [Ignore Me] #6
Ohanka
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Re: Galaxy Fortress Variant - close range support ship


+1 Love it. Anything that adds more variation and versitility to the game is fine by me
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