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View Poll Results: Lean mechanics. | |||
Aim & Shoot while leaning. | 73 | 38.83% | |
Just look. | 24 | 12.77% | |
Absalutely no leaning. | 66 | 35.11% | |
Cover Mechanic. | 19 | 10.11% | |
No Cover Mechanic. | 81 | 43.09% | |
Multiple Choice Poll. Voters: 188. You may not vote on this poll |
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2012-06-19, 07:28 PM | [Ignore Me] #1 | ||
First Lieutenant
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After Basti's decidedly hasty closure of the previous thread (the discussion was mostly about lean, something that hasn't been spoken of much in the game) I decided to make my own post and poll.
I'm less leery about lean then prone. If they added lean though, the game play would turn more Mass Effect, which could be potentially awesome, and at the same time a complete disaster. I'll agree that lean has merits and encourages the use of cover > run and gun and could improve the game. But I suspect that implementing a cover system at this stage of the game would be difficult. Also considering you can use cover without a lean feature, and use quicker movement to avoid full exposure for long periods of time to "glance" around corners, an entire system for this just isn't needed. As it stands, the game is too complicated. Wouldn't mind seeing it in beta if this was an easy system to put in, but it just isn't worth the work without solid data, hence this poll. Something like this would be better off being tried and tested in the alpha stages tbh. I honestly wouldn't mind seeing lean in this game. Mass Effect had lean and was built around a very good cover mechanic, and it did not have prone. Judging by my enjoyment of that game I'd say lean would be cool, but again not absolutely vital. Aim & Shoot: Allow players the ability to lean, aim, and shoot while minimizing (by 50% or so) the amount of visible body. Just Look: A quick peek, either forced timer (2 seconds) or as long as the button is held. Absalutely no leaning: Self explanatory. Cover Mechanic: A system that can be as simple as crouch near an object would automatically put you into a position for leaning. You keep your head below cover and hope no one has a good angle on you. While "in cover" A and D would lean left or right, if crouched behind a low wall or whatever, W would raise your head and shoulders above. Un-crouch to exit cover. No Cover Mechanic: Free movement without locking into a set position. Would require additional buttons for leaning left or right, and higher sources of cover so people could stand to shoot. This might affect game play too much to effectively add an actual lean feature. Multiple choice for a better idea what people are talking about, because no one ever mentions what they have in mind. No repeating arguments please. If you say camping, explain what you mean and/or give an example because that is just a very very weak argument. Last edited by Blackwolf; 2012-06-19 at 07:37 PM. |
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2012-06-19, 07:41 PM | [Ignore Me] #5 | |||
First Lieutenant
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Not looking for a huge hate fest. |
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2012-06-19, 09:31 PM | [Ignore Me] #11 | |||
Colonel
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This is why I've stressed on numerous occasions that when thinking about these topics you need to think about all the possible implementations and what the developers would be doing to make the system work.
__________________
[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-06-19, 07:41 PM | [Ignore Me] #12 | |||
First Sergeant
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I dont really know how well a cover or lean system would really do. Id prefer to be if able to be shot at i can return fire just as effectively back. Though like a quick peak only kind of lean i wouldnt be apposed to. I didnt really care for the ability to look around corners in third person in PS, or really any game. It did give that slight edge to one person over another. Also lead to some interting stalemates with people crouching in stairways |
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2012-06-19, 08:01 PM | [Ignore Me] #13 | ||
First Sergeant
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Those are not realistic or simple functions of the human body, and things that are used by soldiers, leaning around corners so you are not fully exposed is a realistic function. That's the difference. So adding leaning does not lead to ceiling climbing. Slippery slope fallacy anyone?
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