T-Ray Goha.ru E3 Interview - PlanetSide Universe
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Old 2012-06-20, 12:24 PM   [Ignore Me] #1
NewSith
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T-Ray Goha.ru E3 Interview


Didn't find it anywhere here...

I'm not putting in the translations of the questions, because they're all easy to figure out by the answer. (Though I can, if you want)


There's nothing really new, though. The only "new" part is about BFRs, but it's not new, because it all was dicussed quite a few times already.
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Old 2012-06-20, 12:30 PM   [Ignore Me] #2
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Re: T-Ray Goha.ru E3 Interview


Always love a Tray interview
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Old 2012-06-20, 12:53 PM   [Ignore Me] #3
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by The Kush View Post
Always love a Tray interview
/signed

TRay and Higby are both awesome people to interview. Higby is all crazy enthusiastic, charming and also informative, while TRay is very clear, honest and a very "down-to-earth" kind of guy.

Be it either by tag-teaming or on the side doing their own thing, they are both delivering every single time!

As of the interview itself, not bad at all. While we rarely hear anything extremely new and fresh at this point it's still a very interesting experience nonetheless.
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Old 2012-06-20, 12:45 PM   [Ignore Me] #4
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Re: T-Ray Goha.ru E3 Interview


The VS guy who even the NC have a hard time hating.

We're getting so much new info from E3 and dev tweets and shit, that not getting much new info from interviews isn't bothering me at all. It's just good press for the game and will expose more and more people to PS2. Glad to see the coverage keep piling up.
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Old 2012-06-20, 03:12 PM   [Ignore Me] #5
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by Xyntech View Post
The VS guy who even the NC have a hard time hating.
Can't disagree with ya there.
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Old 2012-06-21, 03:17 AM   [Ignore Me] #6
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Re: T-Ray Goha.ru E3 Interview


I love the "Piz'duk!!!, This guy is bullshitting me, fucking!" look he gives T-Ray when T-Ray is telling him ahout the iPhone app @ ~5:45!
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Old 2012-06-20, 02:48 PM   [Ignore Me] #7
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Re: T-Ray Goha.ru E3 Interview


Sounds like TRay is interested in a BFR revival some day post-launch. SOE please don't go there. Add something new instead, like heavy battle tanks, outfit bases, or naval combat even. BFRs are a failure that simply can't be operated upon.
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Old 2012-06-20, 02:51 PM   [Ignore Me] #8
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by QuantumMechanic View Post
Sounds like TRay is interested in a BFR revival some day post-launch. SOE please don't go there. Add something new instead, like heavy battle tanks, outfit bases, or naval combat even. BFRs are a failure that simply can't be operated upon.
This. T-ray: Do not open that old wound. Leave those hulking pieces of trash in the garbage where they are.
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Old 2012-06-20, 08:45 PM   [Ignore Me] #9
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by QuantumMechanic View Post
Sounds like TRay is interested in a BFR revival some day post-launch. SOE please don't go there. Add something new instead, like heavy battle tanks, outfit bases, or naval combat even. BFRs are a failure that simply can't be operated upon.
I realize Mechs are a hot topic, and I want you to know, up front, that I am pro-mechs due to my history, so no smoke and mirrors... I just have a friendly question... It should be on topic because the video brought it up... Again, no disrespect to anyone who does not like Mechs (I dislike BFRs myself, but I like "mechs"), so...

That said, what function, or niche, in a futuristic game does a "heavy tank" fill, that a mech, with similar power level, not fill? Again... this is a genuine attempt to understand this point of view, because I admittedly do not "get it"...

To me a properly implemented "mech" fits right in just as well as a "heavy tank" in a futuristic game. To be clear, I am not referencing BFRs, I did not like that implementation, so I "get it" on that subject, but to me a BFR does not a Mech make...

Can anyone help me understand this point of view?
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Old 2012-06-20, 08:49 PM   [Ignore Me] #10
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by Grognard View Post
I realize Mechs are a hot topic, and I want you to know, up front, that I am pro-mechs due to my history, so no smoke and mirrors... I just have a friendly question... It should be on topic because the video brought it up... Again, no disrespect to anyone who does not like Mechs (I dislike BFRs myself, but I like "mechs"), so...

That said, what function, or niche, in a futuristic game does a "heavy tank" fill, that a mech, with similar power level, not fill? Again... this is a genuine attempt to understand this point of view, because I admittedly do not "get it"...

To me a properly implemented "mech" fits right in just as well as a "heavy tank" in a futuristic game. To be clear, I am not referencing BFRs, I did not like that implementation, so I "get it" on that subject, but to me a BFR does not a Mech make...

Can anyone help me understand this point of view?
I'm going to go ahead and second this. I need clarification as well.
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Old 2012-06-21, 02:04 AM   [Ignore Me] #11
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Re: T-Ray Goha.ru E3 Interview


Originally Posted by QuantumMechanic View Post
Sounds like TRay is interested in a BFR revival some day post-launch. SOE please don't go there. Add something new instead, like heavy battle tanks, outfit bases, or naval combat even. BFRs are a failure that simply can't be operated upon.
I'm so sick of hearing people like you.
"WAH WAH, the first time they tried BFR's didn't work so they can never work."

They fucked up the original idea, but they fixed it. It's not some solo mass murder machine anymore, no more than a tank is.

heavy battle tanks
So you'd cry if the heavy battle tank was in the form of a mech, but you won't if it's a tracked tank?

Even if it had the same damn stats?

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Old 2012-06-21, 02:10 AM   [Ignore Me] #12
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Re: T-Ray Goha.ru E3 Interview


A "BFR" is a more powerful tank plain and simple. Whether or not its bipedal, on treads, hovering, four legs, stilts. It's just a bigger tank.

The only real argument you could make is against the inclusion of super powerful one or two man vehicles. Or you could argue that mechs don't fit in the universe. To say no BFRs is just the name really they could call them something different or whatever.

I just think the most important things is if they try it again it has to require more players to operate.
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Old 2012-06-20, 02:56 PM   [Ignore Me] #13
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Re: T-Ray Goha.ru E3 Interview


The Vanguard can be customized to be Air-to-Air? They're giving the NC flying tanks?

<3 you T-Ray

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Old 2012-06-20, 02:59 PM   [Ignore Me] #14
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Re: T-Ray Goha.ru E3 Interview


I think they learned enough wrt what not to do with BFRs that we shouldn't really worry too much about having them implemented in PS2 in the future.
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Old 2012-06-20, 03:03 PM   [Ignore Me] #15
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Re: T-Ray Goha.ru E3 Interview


i'd like to see them not rehash bfrs and go a different route making more empire specific vehicles/weapons to keep things interesting. if anything they can roll out new continents with new vehicles and expansions after sort of beta testing all that stuff before rolling it out. they got the core stuff down pretty solid so far and kept the best of the original they just need to expand upon the stuff that was popular and add some new stuff on smaller than bfr scale. i would definitely recommend bringing back the loadstar eventually it was a very handy vehicle for tanks who knew how to take advantage of them. new air vehicles eventually would be very cool too imo.
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