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2012-07-22, 05:35 AM | [Ignore Me] #2 | ||
Sergeant
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The only comment I've seen was to the effect that the Medic would certainly be able to run and gun with the rest of their squad. Since every Class has it's own "schtick", the Medic's extra healing abilities shouldn't need to reduce their killing power for "balance" reasons.
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2012-07-22, 06:28 AM | [Ignore Me] #3 | ||
Sergeant Major
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It won't be weaker. In fact, Light Assault is said (by Higby) to use SMGs, carbines and shotguns... where Medics seem to have access to assault rifles atm. That doesn't mean weaker or stronger, just that LA will be short-range and mobile, where Medic will have somewhat longer range. If you pay close attention to Higby's most recent tech test stream, you'll see the bullet spread on the Light Assault weapon is much larger than on the Combat Medic's weapon.
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2012-07-22, 02:47 PM | [Ignore Me] #4 | |||
Corporal
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2012-07-24, 04:52 AM | [Ignore Me] #7 | ||
First Lieutenant
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You have to keep in mind, the medic has no capability to combat vehicles, unless grenades are actually effective? He also arguably gets the least out of them. An LA or an infil bails, they're escape artists with high explosives. HA bails, he's got a launcher. Engineers can maintain their craft. A medic bails, he's only good with other infantry.
The medic is like the HA or MAX in that they're meant to be fighting on the front lines where the heavy combat is taking place. To compensate for their lack of vehicle engaging prowess, they have access to the best mid-to-long ranged weapon and self-healing (but don't forget healing allies,) making them a different kind of durable. |
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