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2012-07-27, 04:27 PM | [Ignore Me] #4 | ||
Lieutenant Colonel
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Fill them with water and bring them back, without the shitty ancient tech, IMO
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-07-29, 10:00 AM | [Ignore Me] #12 | ||
Lieutenant Colonel
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I wouldn't mind seeing caves attached to the above ground world. Not like the caves of old where you had to port down to them. Just caves that are in the side of a canyon that allow you to work your way up to the top part of the canyon wall. Maybe some caves that run down to a capture point or a facility. I think that would be a nice touch.
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2012-07-29, 05:26 PM | [Ignore Me] #14 | ||
Corporal
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Night time in a Biolab. No aircraft, no tanks; just you, alone with your squad and fifty Vanu infiltrators.
e/ And densely constructed bases for that matter - being able to destroy a particular generator to take out the all the lights lights would be a cool, if massively aggravating, thing. Last edited by ZaBa; 2012-07-29 at 05:28 PM. |
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2012-07-29, 06:06 PM | [Ignore Me] #15 | ||
Banned
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I never played the first Planetside...and I heard there were caves?
I think caves would be neat....maybe if they were like underground supply lines with lights and what not...like you can fit maybe a sunderer in there. |
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