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Old 2012-08-06, 10:33 AM   [Ignore Me] #1
Astrok
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Teamkilling...


Right now im pretty much into world of tanks (a free to play tank sim for those who doesnt know the game).

but what i dont like in this game is because its free u have so many asses that think its fun to teamkill.

do they plan to have some banning system in ps2 to keep them out of the game so normal people that like to play like it should be played can play?
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Old 2012-08-06, 10:34 AM   [Ignore Me] #2
Bruttal
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Re: Teamkilling...


PS1 Had a Greif system. causing damage to team or team equipment/vehicles causes greif the more you have the harder it is to ware down and eventually lock your weapons
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Old 2012-08-06, 10:35 AM   [Ignore Me] #3
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Re: Teamkilling...


Last thing I read they are planning on a sytem similar to the grief system in PS1.
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Old 2012-08-06, 10:35 AM   [Ignore Me] #4
AThreatToYou
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Re: Teamkilling...


I play WoT a lot. Only in one game have I ran into an intentional teamkiller. You must play at low tiers... cause at higher tiers, you can literally lose somewhere around 200k silvers for teamkilling. You can also lose experience points.

PlanetSide has a grief system. Players probably won't be penalized nearly as badly as they are in WoT as they won't lose resources, but they will eventually be locked out of the game.

Last edited by AThreatToYou; 2012-08-06 at 10:37 AM.
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Old 2012-08-07, 05:18 AM   [Ignore Me] #5
Canaris
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Re: Teamkilling...


Originally Posted by AThreatToYou View Post
I play WoT a lot. Only in one game have I ran into an intentional teamkiller. You must play at low tiers... cause at higher tiers, you can literally lose somewhere around 200k silvers for teamkilling. You can also lose experience points.

PlanetSide has a grief system. Players probably won't be penalized nearly as badly as they are in WoT as they won't lose resources, but they will eventually be locked out of the game.
I think PS2 should have a similar harsh penalization system to WoT, you destroy a friendly a vehicle, well then you pay for it.
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Old 2012-08-07, 05:22 AM   [Ignore Me] #6
Piper
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Re: Teamkilling...


Originally Posted by Canaris View Post
I think PS2 should have a similar harsh penalization system to WoT, you destroy a friendly a vehicle, well then you pay for it.
Actually...one thing we know about PS2 from videos that PS1 didn't/doesn't do is that it can record % damage done to a target by multiple sources. All PS1 did was register the killing blow/shot in terms of stat tracking.* But it did apply grief in real time to damage applied I suppose still....hmm.

Well it might aid them in terms of grief allocation, at least on durable things like vehicles perhaps.




* Displaying grief points as a tracked stat on the webpage might be a good thing as well, no idea if its up there or not.
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Old 2012-08-07, 05:24 AM   [Ignore Me] #7
Firearms
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Re: Teamkilling...


Originally Posted by Canaris View Post
I think PS2 should have a similar harsh penalization system to WoT, you destroy a friendly a vehicle, well then you pay for it.
Sounds good - But will the problem be from troll chars with no resources?

Are we thinking take resources (/XP) from higher levels cos they should know better - And disarm if you have nothing to take - so it's no worth/possible to do
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Old 2012-08-07, 09:37 AM   [Ignore Me] #8
Salad Snake
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Re: Teamkilling...


Originally Posted by Emperor View Post
I'm just going to say, I personally dislike the PS1 grief system, reason being that you accrue grief points for every hit on a teammate, rather than an actual TK. I think BF2 had a great system, whereby if you were teamkilled by someone you could vote whether to punish or to forgive. A system like that is of course open to abuse, but it allows for a lot more leniency.

If I get TK'd by a tank that was intending to bombard an enemy, I'd like to be able to forgive that person. Conversely, if I rush forward to throw a plasma grenade into a room of crowded TR and a squad behind me decides to run in, I'd really rather not be blamed for them taking damage. (Both of these things happened yesterday on Forseral)
This, I know I'm going to get accidentally TK'd once in a while. I'd like to have the ability to waive his or her penalty if I see that it was indeed an accident.

Originally Posted by LordSlack View Post
One school of thought could be that if you TK someone, you cannot TK that player again for 10 minutes, but shooting them again yields like triple the penalty for doing damage during that time frame.

This could help moderate the grieving from the victim's side so they don't get killed over and over by some tool, while still preventing people from abusing it by making team mates immune to team killing. Harsh penalties for damaging the same same player again, they just won't die to your bullet.
That's a cool idea; make it so a TK'er gets friendly fire turned off for 15 minutes, but still accrues grief points for shooting at people (perhaps even increased grief points). Could be the first warning of the grief point system itself.
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Old 2012-08-06, 10:35 AM   [Ignore Me] #9
Beem
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Re: Teamkilling...


yes they plan on having an anti grief system.
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Old 2012-08-06, 10:37 AM   [Ignore Me] #10
Piper
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Re: Teamkilling...


Again, like quite a lot of what we seem to discuss, this could boil down to the nature of F2P accounts.

The grief system in PS1 works(ed) fine as a way to retain FF but require people to exercise restraint because we paid for our accounts. When you can have multiple free accounts er....

....mind you what we used to do about people who started this stuff, if diplomacy failed, was to get your entire outfit (if you're in one of course) to spawn camp them whenever they were seen. If the person in question really was that much of a pillock.
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Old 2012-08-06, 10:45 AM   [Ignore Me] #11
sagolsun
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Re: Teamkilling...


Originally Posted by Piper View Post
Again, like quite a lot of what we seem to discuss, this could boil down to the nature of F2P accounts.

The grief system in PS1 works(ed) fine as a way to retain FF but require people to exercise restraint because we paid for our accounts. When you can have multiple free accounts er....

....mind you what we used to do about people who started this stuff, if diplomacy failed, was to get your entire outfit (if you're in one of course) to spawn camp them whenever they were seen. If the person in question really was that much of a pillock.
Well then the outfit GNAA#45 will disband and GNAA#46 will be founded. All with new accounts.

Sadly I'm not permitted to explain what GNAA stands for.
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Old 2012-08-06, 10:51 AM   [Ignore Me] #12
Piper
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Re: Teamkilling...


Originally Posted by sagolsun View Post
Well then the outfit GNAA#45 will disband and GNAA#46 will be founded. All with new accounts.

Sadly I'm not permitted to explain what GNAA stands for.
No I meant if someone is being an arse and TKing, your outfit goes and pays them back, continually, until they log out/sod off to another area of the map. It would happen in PS1 from time to time, till everyone cooled their heels. Muppet level TK'ers generally being solo types from what I recall.
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Old 2012-08-06, 10:58 AM   [Ignore Me] #13
sagolsun
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Re: Teamkilling...


Originally Posted by Piper View Post
No I meant if someone is being an arse and TKing, your outfit goes and pays them back, continually, until they log out/sod off to another area of the map. It would happen in PS1 from time to time, till everyone cooled their heels. Muppet level TK'ers generally being solo types from what I recall.
My point still stands. The trolling outfit disbands, rerolls VPN and reregisters using random dictionary usernames and continues trolling on.

The only option is to have a very strong and aggressive moderation team and several countermeasures in place. I'm hoping SOE is aware of this, because PS2 is in the position of a inebriated petite blonde wandering alone in a bad black neighbourhood.

I know that was a terrible metaphor. Sue me.
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Old 2012-08-06, 12:15 PM   [Ignore Me] #14
Timithos
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Re: Teamkilling...


Originally Posted by sagolsun View Post
My point still stands. The trolling outfit disbands, rerolls VPN and reregisters using random dictionary usernames and continues trolling on.
That's horrible! I've fortunately never experienced a group like that in PS1. We had a solo TK'r a couple weeks ago. We all took turns killing him.

I hope they have all kinds of detriments in place, including ever-increasing resource loss, ever-increasing spawn time, ever-increasing vehicle timers, ever-increasing weapon lock-out times, spawn location lock-outs, etc., all on an exponential curve - mild at first, extreme after a few times.
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Old 2012-08-15, 02:20 PM   [Ignore Me] #15
Infektion
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Re: Teamkilling...


Originally Posted by sagolsun View Post
Well then the outfit GNAA#45 will disband and GNAA#46 will be founded. All with new accounts.

Sadly I'm not permitted to explain what GNAA stands for.

That's pretty homophobic and racist, did you get banned for this? I mean... I say shit or fuck and I get a PM... You say GNAA and your ass is clean? lol Jesus, you're a lucky son of a bitch.
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