Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Hi! I'm a flame-aholic.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
|
2012-10-09, 11:25 PM | [Ignore Me] #1 | ||
Captain
|
http://img89.imageshack.us/img89/1512/higbycomments.jpg
Seems like mr.Higby and his team already have a plan to get rid of 'footholds on every continents' plan after Amerish is introduced... And he also talked about the fog. Interesting Last edited by Hamma; 2012-10-10 at 09:56 AM. |
||
|
2012-10-10, 12:09 AM | [Ignore Me] #3 | ||
Major General
|
That is something the player base has been fighting over for a while now on the beta forums. Tis interesting indeed. Leaves me wondering how the warp gates connect to each other with the hex system.
Last edited by Crator; 2012-10-10 at 12:10 AM. |
||
|
2012-10-10, 12:12 AM | [Ignore Me] #4 | ||
Sergeant
|
Here is the original post I made with that image.. If you want to comment, you can keep the conversation going here:
http://forums.station.sony.com/ps2/i...-stream.29487/
__________________
|
||
|
2012-10-10, 12:13 AM | [Ignore Me] #5 | ||
PSU Admin
|
Or you could keep the conversation going here as well.
In all seriousness, if you guys do link stuff like this be sure to link the source if you have one.
__________________
PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2012-10-10 at 12:18 AM. |
||
|
2012-10-10, 12:24 AM | [Ignore Me] #6 | ||
Sergeant
|
Yeah, I don't mind. I mean, to be fair, my MSPaint skills are pretty hardcore though. Whatever will get the most publicity for the devs to take a look at it! The more places that talk about the same issues, the better.
__________________
|
||
|
2012-10-10, 01:36 AM | [Ignore Me] #7 | ||
Colonel
|
Just...make...sanctuaries....
Get rid of footholds altogether... All they do is make it easier for AFKers to soak up resources and take up spots that active players could be using to fight.
__________________
ZulthusVS, 34/5 DARK |
||
|
2012-10-10, 02:30 AM | [Ignore Me] #8 | |||
Major
|
Where is the best place to go AFK? Is it in the warpgate where you get a steady stream of resources? Or Is it hidden away in a crevice of a base that's on the front lines that will net you not only the steady stream of resources but also the points from when the base flips? Let me give you a hint: It's the base. The bit about being safe in warpgate isn't a good argument because there are people, like you, who are angry at AFKs and will TK them if they find them. Tech plants have some amazing spots where you can stuff yourself and never have to worry about being killed. Sanctuaries won't stop people AFKing. You stop AFKing by setting up programs that look for it which they are already doing and have talked about.
__________________
By hook or by crook, we will. |
|||
|
2012-10-10, 04:39 AM | [Ignore Me] #9 | |||
Captain
|
And about the fog. Leave the fog as is? Nope. Tone it down and make it a non-constant weather condition. |
|||
|
2012-10-10, 05:03 AM | [Ignore Me] #10 | ||
Major
|
1. I hope Vanu get Amerish as that was the home cont every Vanu loved in PS.
2. The fog makes the game look ugly, it isn't cheating by wanting it off, this is 2012 and why do we still need this much fog? I want to turn it off 100%, I want to turn AA up, I want to turn bloom off and I want to turn the blur in the distance off.... I just want the game to look sharp and nice and not like GTA 4 on the consoles where it's all blurry and bloomy with fog everywhere, 3. I think you should decide your pricing structure and then time Auraxium accordingly and once you have done that then you can time the certs to how fast you unlock weapons and things. There is no point having all the weapons but no certs or all the certs and few weapons etc. One thing is clear though, it needs to take time otherwise people will become bored as there is not an endless carrot on a stick and people wont feel the want to buy things if they can play and unlock it all within a month. |
||
|
2012-10-10, 08:49 AM | [Ignore Me] #11 | |||
To those arguing about turning it off as cheating. I would rather have it off as I though Indar looked amazing with the /fog off command. As long as fog on or off has the same visibility (for seeing enemy units) it should be fine no?
__________________
SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-10-10 at 08:51 AM. |
||||
|
2012-10-10, 11:12 AM | [Ignore Me] #12 | |||
Master Sergeant
|
Here's the thing, it's not a constant thing. I've seen the sky clear up and fought rather sunny battles. I'm questioning if many of you have seen the clear spots. We want weather effects and we want them to make a distinct impact on gameplay. Right? When they make thunderstorms a reality, it will be a beautiful thing to see. What about the rare Hurricane or tornado? |
|||
|
2012-10-11, 07:12 AM | [Ignore Me] #14 | ||
Staff Sergeant
|
Yupe this is the only way that the AFK situation is going to be fixed and it made sense with the global domination meta game and was enjoyed by most players in PS1. There is no reason for it not to be in PS2. We need Sancs. And I would be fine with making them attackable as well. Just make it impossible for the attacks with really good AI defences like the bases had in PS1 just way better.
|
||
|
2012-10-10, 03:17 AM | [Ignore Me] #15 | ||
Private
|
Leave the fog as it is, and fix the cheaters. Flying high above the fog is relatively clear, and if you see too much fog you had better pull up. Really though, I want the dynamic weather effects. That's the ultimate solution to the issue.
I think the cert gain is fine the way it is, and I honestly like the prices. If anything I'd make the certs have more of an impact once unlocked, which I understand they are already working on. 96 for an RDS persuaded me into certing an AMS Sundy and Spawn beacons instead, which varies game play even more. The price to get your army to battle should be cheap, but having them show up well-equipped should be expensive, as it is now. Besides, I don't understand how people aren't earning certs quickly, the XP flows freely when you're in a good battle. I don't really have any comment on the home continents issue, beyond a vague fear that I'll be fighting over the same territory constantly. That already happens (less so on Esamir) so there's really no net loss if it happens changed with home continents. |
||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|