Balance: heavy assault choices - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: afraid? why would we be afraid?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2012-11-18, 08:27 PM   [Ignore Me] #1
SuperNova
Private
 
Talking heavy assault choices


This is going to seem crazy to those that primarily play heavy assault, but imo it seems to be that like 85% of the people playing play heavy assault. Having the missile launcher and hmg and shield and pistol seems a pretty good bit op to me.

I was thinking about it and the best thing to do imo is to make the missile launcher a primary weapon, that way you have a choice to run with a machine gun or a missile launcher and a pistol. It makes it a little easier for tanks/vehicles in general since not everyone would be carrying a missile launcher but doesn't really change a whole lot about the class.

I realize i'm going to get flamed alot for this post from the heavy assault addicts but I really do think its a good idea.
SuperNova is offline  
Old 2012-11-21, 12:32 AM   [Ignore Me] #2
Palerion
Sergeant Major
 
Re: heavy assault choices


This is an excellent idea. They either play anti-vehicle or anti-infantry, no in-between.
Palerion is offline  
Old 2012-11-29, 07:36 AM   [Ignore Me] #3
cooonips
Private
 
Re: heavy assault choices


i think they just need to give some of the other classes a bit of power when it comes to anti vehicle.
it is a little unfair that heavy assault starts with a rocket launcher and all the other classes have to save up the certs to unlock c4 or something, and even then they can only hold 1 or 2 ish
cooonips is offline  
Old 2012-11-29, 07:01 PM   [Ignore Me] #4
SGOniell
First Sergeant
 
Re: heavy assault choices


Someone is getting killed by them regularly... I have no issues with it, they're designed to fit a heavy support role, which is both suppressive fire and anti-vehicle. Can be killed easy enough up close as their lmg is slower to come up and much more inaccurate. Anyone who wants to use it as a longer range weapon will attach various things making it even slower to bring up. Just get behind them and unload, surprise them anyway you can, and stay in their face if you walk around a corner into one.
SGOniell is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:34 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.