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2013-02-02, 04:25 PM | [Ignore Me] #1 | ||
Private
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Hello,
after and too before Patch 2 i have very low FPS. Low details and in action 17 FPS. My hardware is: CPU: Intel Core 2 Quad 2.66 GHz GPU: Asus ENGTX 550 Ti Ram: Kingstone 4GB DDR2 Drivers are updated.. i don't know why have I so low FPS. Please help me if you know reason. Termoxin |
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2013-02-02, 04:27 PM | [Ignore Me] #2 | ||
Wait until SOE tracks down the issues.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-02-02, 08:48 PM | [Ignore Me] #7 | |||
PlanetSide 2
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We haven't seen this be a "fix" for some of the lower FPS issues, but YMMV.
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Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
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2013-02-03, 01:36 PM | [Ignore Me] #8 | |||
Contributor Major
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2013-02-03, 04:45 PM | [Ignore Me] #9 | |||
Private
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I mean, it's okay - we've seen that you guys try to ensure, the patch comes out on your own stated date. But if you guys aren't sure about it, just tell it this way to the community. We don't care about waiting about a week longer, if you guys ensure, that it will work without turbulences. So, I'll say: Take your time, to ensure it works. For now, the weekend turned into nothing enjoyable. |
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2013-02-03, 05:24 PM | [Ignore Me] #10 | ||
Corporal
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Current theory on the interwebz is that it's not GFX related in the sense of more, new, etc, so toning down your GFX won't help.
Some are thinking now it's due to the LoS change and processing things that actually arent supposed to be processed. Or some such as this. Reddit has a new thread about it somewheres. |
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2013-02-03, 05:28 PM | [Ignore Me] #11 | ||
Yep, sadly I was really looking forward to this weekend, but again, I wouldnt have minded if "there are issues with this patch and it needs to take a while longer" would have been fine, solely to not get the Stuttering in game that we're getting now.
1. Stuttering when facing a large'ish group of enemy, looking in a direction that there's enemy, or basically other unknown reasons. A lot of speculation is that its related to the LOS changes you guys did, I hope you start looking there first. 2. Scythe not firing at all or firing blanks when at a certain degree upward or downward angle, really dont know why this is, but when dogfighting (when you can actually get any dogfighting in before phantom Missiles shoot you out of the sky) its very hard to hit anything when point blank you fire and no red cross or anything. 3. G2A Lockon Missiles flash that they're "locking on" but as soon as "LOCK" is achieved (solid LOCK not flashing) it disappears form screen, leaving you unsure as to whether the missile is actually travelling towards you or whether you escaped, then BANG, shot down. 4. Magrider straffing bug (well known to Higby at this stage he's already tweeted about it) where the Magrider grinds to a slow mo when strafing sideways. Add on top of that the stuttering from the game itself when in a battle and Its unplayable. --------------------------- I think I missed only 3 days since game was released on 20th Nov of play due to travel, and have played every day since, but today is the first time I have decided It's more stress to login right now then it is to not, and I think I will be giving the game a wide berth until a "Stutter Patch" is released to see if it fixes this. Very disapointed |
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2013-02-03, 05:36 PM | [Ignore Me] #12 | ||
Contributor Major
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Posted this elsewhere, but I've been running the game with everything at the highest settings I can and this patch has decimated my FPS. So I attempted to drop the settings a little to get the FPS back up, and no luck :|
I am getting CTD's now as well, seems to happen when the FPS really starts to fluctuate a lot. |
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2013-02-02, 08:58 PM | [Ignore Me] #13 | ||
Corporal
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My fps was fine prior to this patch, rarely if ever dipping below 20fps. As of today, I get wild cycles of fps fluctuations between 40fps dipping down to 10fps then back up again. This is happening without movement. It seems to be worse inside of a vehicle. I've tried multiple changes to all the graphics settings and it didn't seem to have any appreciable difference. There's clearly something else going on behind the scenes.
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2013-02-02, 09:11 PM | [Ignore Me] #14 | |||
As soon as I start wanting to fight anythign larger than a platoon, I get wild FPS fluctuations 70->15->70->20, etc.... this gives the game the look of stuttering when in fact its FPS changing wildly. I already deleted the UserOptions.ini and let game create a new one, same thing happening. Taking a wild stab in the dark, but the Render according to threat or whatever "changes" taht was done there is probably causing this (hence why it happens when there's loads of people and game tries to work out lots of things) |
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2013-02-02, 09:19 PM | [Ignore Me] #15 | |||
Master Sergeant
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